Kling-Petersen T, Rydmark M
Mednet, Göteborg University, Sweden.
Stud Health Technol Inform. 1997;39:529-38.
The BRAIN-project is an endeavor in using computer aided learning to improve the understanding of the human brain anatomy. The project consists of four parts, each based on modular packages: BRAINIMAGES: Brain atlas consisting of horizontal and frontal brain slices spaced I mm apart enabling the identification of structures and areas of the brain. The software also contains views of the brain's outer surface with all pertinent structures marked. BRAINRADIOLOGY: Visualisation of the brain using CT, MRI and angiography. The different imaging techniques enable the user to explore the brain from several angles and also view the major blood vessels of the brain. NEUROHISTOLOGY: Cells of the brain using histologically stained sections. The program emphasizes the organization of cells in layers and the interaction of different cell types. 3D-BRAIN: Three dimensional reconstructions based on physical slices of a human brain. The reconstructed brain views are made interactive using a simple form of desktop virtual reality: QuickTime VR technology. The user can rotate the different views in all directions producing a 3D effect. The different views are designed to highlight important structures and their organization within the outlined (and semi transparent) brain surface. Contrary to similar applications, the actual three dimensional objects are not based on MRI or CT scans (with comparatively poor resolution), but on tracings made on high resolution images of photographs of actual sections of a postmortem brain. N.B., this approach produces 3D renderings in a more detailed and reliable way. The BRAIN project is designed as a support package for students in preclinical education by supplying additional means for gathering information pertinent to the curriculum. By cross linking, the students can switch from a three dimensional object to a corresponding slice, and then to the relevant histological sample and son on. The software components are based on a modular design enabling easy modification of the various parts and the entire project is designed to run on both Apple Macintosh and MS Windows based PCs.
大脑计划是一项利用计算机辅助学习来增进对人类大脑解剖结构理解的工作。该计划由四个部分组成,每个部分都基于模块化软件包:大脑图像:大脑图谱,由间隔1毫米的水平和额叶脑切片组成,可用于识别大脑的结构和区域。该软件还包含标记了所有相关结构的大脑外表面视图。脑放射学:使用CT、MRI和血管造影对大脑进行可视化。不同的成像技术使用户能够从多个角度探索大脑,并查看大脑的主要血管。神经组织学:使用组织学染色切片观察大脑细胞。该程序强调细胞的分层组织以及不同细胞类型之间的相互作用。3D大脑:基于人类大脑的物理切片进行三维重建。使用一种简单的桌面虚拟现实形式——QuickTime VR技术,使重建的大脑视图具有交互性。用户可以在各个方向旋转不同的视图,产生三维效果。不同的视图旨在突出重要结构及其在勾勒出的(半透明)大脑表面内的组织。与类似应用不同的是,实际的三维物体并非基于分辨率相对较低的MRI或CT扫描,而是基于对死后大脑实际切片照片的高分辨率图像进行的描绘。注意,这种方法能以更详细、更可靠的方式生成三维渲染图。大脑计划被设计为临床前教育学生的支持软件包,通过提供收集与课程相关信息的额外手段。通过交叉链接,学生可以从三维物体切换到相应的切片,然后再切换到相关的组织学样本等等。软件组件基于模块化设计,便于对各个部分进行修改,并且整个项目设计为可在苹果麦金塔电脑和基于微软视窗的个人电脑上运行。