Changizi M A
Department of Neurobiology, Duke University Medical Center, Durham, NC 27710, USA.
Perception. 2001;30(2):195-208. doi: 10.1068/p3158.
An implicit, underlying assumption of most Helmholtzian/Bayesian approaches to perception is the hypothesis that the scene an observer perceives is the probable source of the proximal stimulus. There is, however, a nontrivial latency (on the order of 100 ms) between the time of a proximal stimulus and the time a visual percept is elicited. It seems plausible that it would be advantageous for an observer to have, at any time t, a percept representative of what is out there at that very time t, not a percept of the recent past. If this is so, it implies a modification to the implicit hypothesis underlying most existing probabilistic approaches to perception: the new hypothesis is that, given the proximal stimulus, the scene an observer perceives is the probable scene present at the time of the percept. That is, the hypothesis is that what an observer perceives is not the probable source of the proximal stimulus, but the probable way the probable source will be when the percept actually occurs. A model of an observer's typical movements in the world is developed, and it is shown that projected angles are perceived in a way consistent with the way the probable source will project to the eye after a small time period of forward movement by the observer. The predicted and actual direction of projected-angle misperception is sometimes toward 90 degrees and sometimes away from 90 degrees, depending on whether the probable source angle is lying in a plane parallel or perpendicular to the probable direction of motion, respectively. The perception of angular size for lines in a figure with cues they are lying in a plane perpendicular to the direction of motion is also shown to fit the predictions of the model.
大多数基于亥姆霍兹/贝叶斯的感知方法隐含的一个基本假设是,观察者所感知的场景是近端刺激的可能来源。然而,在近端刺激出现的时间与引发视觉感知的时间之间存在一个不可忽视的延迟(约100毫秒)。对于观察者来说,在任何时刻t拥有一个代表该时刻实际存在事物的感知,而不是对过去最近时刻的感知,似乎是有利的。如果是这样,这意味着对大多数现有概率感知方法所隐含的假设进行修正:新的假设是,给定近端刺激,观察者所感知的场景是感知发生时可能存在的场景。也就是说,该假设是观察者所感知的不是近端刺激的可能来源,而是在感知实际发生时可能来源的可能状态。建立了一个观察者在世界中典型运动的模型,并表明投影角度的感知方式与观察者向前移动一小段时间后可能来源向眼睛投影的方式一致。投影角度误判的预测方向和实际方向有时朝向90度,有时远离90度,这分别取决于可能来源角度是位于与可能运动方向平行还是垂直的平面内。对于具有暗示其位于垂直于运动方向平面的图形中的线条,其角度大小的感知也被证明符合该模型的预测。