Beard R L, Salas E, Prince C
Executive Consulting Group, Inc., Albany, New York, USA.
Int J Aviat Psychol. 1995;5(2):131-43. doi: 10.1207/s15327108ijap0502_1.
Role-plays serve a unique purpose in providing practice and feedback for aircrew team development training in the classroom. When compared with other training strategies, role-play provides targeted practice and feedback of specific behaviors at low cost, with the trade-off being the amount of fidelity it provides. This article presents guidelines for designing role-plays to elicit crew resource management (CRM) behaviors and providing feedback to trainees on their performance. Through careful design procedures, a role-play exercise can provide both targeted practice and feedback and serve a useful purpose in the overall training design of a CRM training program.
角色扮演在为课堂上的机组人员团队发展训练提供实践和反馈方面有着独特的作用。与其他训练策略相比,角色扮演以低成本提供特定行为的针对性实践和反馈,其代价是所提供的逼真度。本文提出了设计角色扮演以引出机组资源管理(CRM)行为并向学员提供其表现反馈的指导方针。通过精心的设计程序,一个角色扮演练习可以同时提供针对性的实践和反馈,并在CRM训练计划的整体训练设计中发挥有益作用。