Milinski Manfred, Semmann Dirk, Krambeck Hans-Jürgen
Department of Evolutionary Ecology, Max Planck Institute of Limnology Plön, Germany.
Nature. 2002 Jan 24;415(6870):424-6. doi: 10.1038/415424a.
The problem of sustaining a public resource that everybody is free to overuse-the 'tragedy of the commons'-emerges in many social dilemmas, such as our inability to sustain the global climate. Public goods experiments, which are used to study this type of problem, usually confirm that the collective benefit will not be produced. Because individuals and countries often participate in several social games simultaneously, the interaction of these games may provide a sophisticated way by which to maintain the public resource. Indirect reciprocity, 'give and you shall receive', is built on reputation and can sustain a high level of cooperation, as shown by game theorists. Here we show, through alternating rounds of public goods and indirect reciprocity games, that the need to maintain reputation for indirect reciprocity maintains contributions to the public good at an unexpectedly high level. But if rounds of indirect reciprocation are not expected, then contributions to the public good drop quickly to zero. Alternating the games leads to higher profits for all players. As reputation may be a currency that is valid in many social games, our approach could be used to test social dilemmas for their solubility.
维持一种人人都可随意过度使用的公共资源的问题——即“公地悲剧”——在许多社会困境中都会出现,比如我们无力维持全球气候。用于研究此类问题的公共物品实验通常证实,集体利益无法产生。由于个人和国家常常同时参与若干社会博弈,这些博弈之间的相互作用或许能提供一种维持公共资源的精妙方式。间接互惠,即“予人者将有所得”,建立在声誉基础之上,正如博弈论者所表明的,它能够维持高水平的合作。在此我们通过交替进行公共物品博弈和间接互惠博弈表明,为间接互惠维持声誉的必要性会使对公共物品的贡献维持在一个出乎意料的高水平。但如果不预期进行间接互惠轮次,那么对公共物品的贡献会迅速降至零。交替进行这些博弈会为所有参与者带来更高的收益。由于声誉可能是在许多社会博弈中都有效的一种“货币”,我们的方法可用于测试社会困境的可解决性。