Eng Kynan, Klein David, Bäbler Andreas, Bernardet Ulysses, Blanchard Mark, Costa Marcio, Delbrück Tobi, Douglas Rodney J, Hepp Klaus, Manzolli Jonatas, Mintz Matti, Roth Fabian, Rutishauser Ueli, Wassermann Klaus, Whatley Adrian M, Wittmann Aaron, Wyss Reto, Verschure Paul F M J
Institute of Neuroinformatics, University/ETHZurich, Switzerland.
Rev Neurosci. 2003;14(1-2):145-80. doi: 10.1515/revneuro.2003.14.1-2.145.
While much is now known about the operation and organisation of the brain at the neuronal and microcircuit level, we are still some way from understanding it as a complete system from the lowest to the highest levels of description. One way to gain such an integrative understanding of neural systems is to construct them. We have built the largest neuromorphic system yet known, an interactive space called 'Ada' that is able to interact with many people simultaneously using a wide variety of sensory and behavioural modalities. 'She' received 553,700 visitors over 5 months during the Swiss Expo.02 in 2002. In this paper we present the broad motivations, design and technologies behind Ada, and discuss the construction and analysis of the system.
虽然目前我们对大脑在神经元和微电路层面的运作及组织已经有了很多了解,但从最低到最高层次的描述将其作为一个完整系统来理解,我们仍有很长的路要走。获得对神经系统这种综合理解的一种方法是构建它们。我们构建了迄今已知的最大神经形态系统,一个名为“Ada”的交互空间,它能够通过多种感官和行为方式同时与许多人进行交互。在2002年瑞士02世博会期间的5个月里,“她”接待了553,700名参观者。在本文中,我们介绍了Ada背后的广泛动机、设计和技术,并讨论了该系统的构建和分析。