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在新颖的几何环境中重新映射手部动作。

Remapping hand movements in a novel geometrical environment.

作者信息

Mosier Kristine M, Scheidt Robert A, Acosta Santiago, Mussa-Ivaldi Ferdinando A

机构信息

Department of Radiology, Indiana University School of Medicine, Indianapolis, USA.

出版信息

J Neurophysiol. 2005 Dec;94(6):4362-72. doi: 10.1152/jn.00380.2005. Epub 2005 Sep 7.

Abstract

The issue of how the Euclidean properties of space are represented in the nervous system is a main focus in the study of visual perception, but is equally relevant to motor learning. The goal of our experiments was to investigate how the properties of space guide the remapping of motor coordination. Subjects wore an instrumented data glove that recorded the finger motions. Signals generated by the glove operated a remotely controlled endpoint: a cursor on a computer monitor. The subjects were instructed to execute movements of this endpoint with controlled motions of the fingers. This required inverting a highly redundant map from fingers to cursor motions. We found that 1) after training with visual feedback of the final error (but not of the ongoing cursor motion), subjects learned to map cursor locations into configurations of the fingers; 2) extended practice of movement led to more rectilinear cursor movement, a trend facilitated by training under continuous visual feedback of cursor motions; 3) with practice, subjects reduced motion in the degrees of freedom that did not contribute to the movements of the cursor; 4) with practice, subjects reduced variability of both cursor and hand movements; and 5) the reduction of errors and the increase in linearity generalized beyond the set of movements used for training. These findings suggest that subjects not only learned to produce novel coordinated movement to control the placement of the cursor, but they also developed a representation of the Euclidean space on which hand movements were remapped.

摘要

空间的欧几里得属性在神经系统中如何呈现这一问题,是视觉感知研究的主要焦点,但同样与运动学习相关。我们实验的目的是研究空间属性如何引导运动协调的重新映射。受试者佩戴记录手指运动的仪器化数据手套。手套产生的信号控制一个远程端点:计算机显示器上的光标。受试者被要求通过控制手指运动来执行该端点的运动。这需要将从手指到光标运动的高度冗余映射进行反转。我们发现:1)在接受最终误差的视觉反馈(而非正在进行的光标运动的视觉反馈)训练后,受试者学会了将光标位置映射到手指的构型;2)运动的持续练习导致光标运动更接近直线,在光标运动的连续视觉反馈下进行训练有助于这一趋势;3)通过练习,受试者减少了对光标运动无贡献的自由度中的运动;4)通过练习,受试者减少了光标和手部运动的变异性;5)误差的减少和线性度的增加推广到了用于训练的运动集之外。这些发现表明,受试者不仅学会了产生新颖的协调运动来控制光标位置,而且还形成了一种欧几里得空间的表征,手部运动在该空间上进行了重新映射。

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