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本文引用的文献

1
Judgment under Uncertainty: Heuristics and Biases.《不确定性下的判断:启发式与偏差》
Science. 1974 Sep 27;185(4157):1124-31. doi: 10.1126/science.185.4157.1124.
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Graphical perception and graphical methods for analyzing scientific data.图形感知和图形方法在科学数据分析中的应用。
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Design features of graphs in health risk communication: a systematic review.健康风险沟通中图表的设计特点:一项系统综述
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Decisions from experience and the effect of rare events in risky choice.基于经验的决策以及罕见事件在风险选择中的影响。
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Breast and colorectal cancer risk communication approaches with low-income African-American and Hispanic women: implications for healthcare providers.针对低收入非裔美国女性和西班牙裔女性的乳腺癌及结直肠癌风险沟通方法:对医疗服务提供者的启示
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The effect of numerical statements of risk on trust and comfort with hypothetical physician risk communication.风险数值陈述对假设的医生风险沟通中信任和舒适度的影响。
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Predicting risk sensitivity in humans and lower animals: risk as variance or coefficient of variation.预测人类和低等动物的风险敏感性:作为方差或变异系数的风险
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Colon cancer: risk perceptions and risk communication.结肠癌:风险认知与风险沟通
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9
Frequency or probability? A qualitative study of risk communication formats used in health care.频率还是概率?对医疗保健中使用的风险沟通形式的定性研究。
Med Decis Making. 2001 Nov-Dec;21(6):459-67. doi: 10.1177/0272989X0102100604.
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Implementing community-based participatory research centers in diverse urban settings.在不同的城市环境中建立基于社区的参与性研究中心。
J Urban Health. 2001 Sep;78(3):488-94. doi: 10.1093/jurban/78.3.488.

一种用于测试交互式风险沟通工具的综合定性方法。

A combined qualitative method for testing an interactive risk communication tool.

作者信息

Ancker Jessica S, Kukafka Rita

机构信息

Department of Biomedical Informatics, Columbia University, New York, USA.

出版信息

AMIA Annu Symp Proc. 2007 Oct 11;2007:16-20.

PMID:18693789
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC2655853/
Abstract

Descriptions of health risks in words, numbers, and graphics can all cause comprehension problems. Our novel risk communication tool involves a game-like interaction to allow users to experience the probability of a health event. The underlying principles are grounded in cognitive theory, but laboratory demonstrations do not guarantee usefulness in the real world. To help us create software on the basis of the theory, we have developed a qualitative method incorporating elements of focus groups and scenario-based usability testing in a community-based participatory research setting in Harlem, NY. In this procedure, a facilitator mediates discussion between software developers and community participants. Using this method, we have elicited guidance from focus groups and found that the interactive game appears to carry an emotional impact that static graphics do not. Additional testing is expected to help develop a useful risk communication tool and lead to richer understanding of lay models of health risk.

摘要

用文字、数字和图表描述健康风险都可能导致理解问题。我们新颖的风险沟通工具涉及一种类似游戏的互动,让用户体验健康事件的概率。其基本原理基于认知理论,但实验室演示并不能保证在现实世界中有用。为了帮助我们基于该理论创建软件,我们在纽约哈莱姆区的社区参与式研究环境中,开发了一种结合焦点小组和基于场景的可用性测试元素的定性方法。在这个过程中,一名主持人调解软件开发人员和社区参与者之间的讨论。使用这种方法,我们从焦点小组中获得了指导,并发现交互式游戏似乎具有静态图形所没有的情感影响。预计进一步的测试将有助于开发一种有用的风险沟通工具,并使人们对健康风险的外行模型有更深入的理解。