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通过视频计算机成像传达的建筑设计的感知与元感知。

The perception and metaperception of architectural designs communicated by video-computer imaging.

作者信息

Sirikasem P, Shebilske W L

机构信息

Department of Psychology, Texas A & M University, College Station 77843.

出版信息

Psychol Res. 1991;53(2):113-26. doi: 10.1007/BF01371819.

Abstract

Non-architects answered multiple-choice questions about depth, size, shape, texture, and conformation in exterior building scenes presented by manual rendering or video-computer techniques including a single viewpoint, multiple viewpoints, and animation. They also rated (a) confidence in their answers, (b) overall judgments of clarity, and (c) overall impressions of realism. The viewing time needed for judgments was also measured. Presentation technique did not affect the viewing time, but it did affect perceptual accuracy and ratings of confidence, clarity, and realism. Animation yielded higher ratings in all categories. It also produced the highest accuracy for depth perception, but the lowest accuracy for size and texture perception. The low accuracy for size and texture was exacerbated by high confidence in the wrong answers. Multiple viewpoints caused neither false confidence nor reduced accuracy in any category, and yielded the highest accuracy in two categories: size and texture. The combined effects on perception and metaperception (knowledge about one's own perceptual processes) suggest that animation creates the best overall impression and is the best for conveying depth information. However, multiple viewpoints are better than animation for conveying size and texture information. These results are discussed with respect to theories of perceptual representation.

摘要

非建筑师回答了关于通过手工渲染或视频计算机技术呈现的外部建筑场景中的深度、尺寸、形状、纹理和构造的多项选择题,这些技术包括单一视角、多视角和动画。他们还对以下方面进行了评分:(a) 对自己答案的信心,(b) 清晰度的总体判断,以及 (c) 真实感的总体印象。同时也测量了做出判断所需的观看时间。呈现技术并未影响观看时间,但它确实影响了感知准确性以及信心、清晰度和真实感的评分。动画在所有类别中获得了更高的评分。它在深度感知方面也产生了最高的准确性,但在尺寸和纹理感知方面准确性最低。对错误答案的高度自信加剧了尺寸和纹理方面的低准确性。多视角在任何类别中既未导致错误的信心,也未降低准确性,并且在两个类别中产生了最高的准确性:尺寸和纹理。对感知和元感知(关于自身感知过程的知识)的综合影响表明,动画创造了最佳的总体印象,并且最适合传达深度信息。然而,在传达尺寸和纹理信息方面,多视角比动画更好。本文根据感知表征理论对这些结果进行了讨论。

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