Suppr超能文献

多模态与交互性:将严肃游戏的特性与教育成果相联系。

Multimodality and interactivity: connecting properties of serious games with educational outcomes.

作者信息

Ritterfeld Ute, Shen Cuihua, Wang Hua, Nocera Luciano, Wong Wee Ling

机构信息

Center for Advanced Media Research Amsterdam and Department of Social Psychology, VU University Amsterdam, De Boelelaan 1081, Amsterdam, The Netherlands.

出版信息

Cyberpsychol Behav. 2009 Dec;12(6):691-7. doi: 10.1089/cpb.2009.0099.

Abstract

Serious games have become an important genre of digital media and are often acclaimed for their potential to enhance deeper learning because of their unique technological properties. Yet the discourse has largely remained at a conceptual level. For an empirical evaluation of educational games, extra effort is needed to separate intertwined and confounding factors in order to manipulate and thus attribute the outcome to one property independent of another. This study represents one of the first attempts to empirically test the educational impact of two important properties of serious games, multimodality and interactivity, through a partial 2 x 3 (interactive, noninteractive by high, moderate, low in multimodality) factorial between-participants follow-up experiment. Results indicate that both multimodality and interactivity contribute to educational outcomes individually. Implications for educational strategies and future research directions are discussed.

摘要

严肃游戏已成为数字媒体的一种重要类型,因其独特的技术特性,常被誉为具有促进深度学习的潜力。然而,相关论述大多仍停留在概念层面。为了对教育游戏进行实证评估,需要付出额外努力来分离相互交织和混淆的因素,以便进行操控,从而将结果归因于一个独立于另一个的属性。本研究首次尝试通过一项部分2×3(交互性:交互、非交互;多模态:高、中、低)组间后续析因实验,实证检验严肃游戏两个重要属性——多模态和交互性——的教育影响。结果表明,多模态和交互性各自都对教育成果有贡献。文中还讨论了对教育策略和未来研究方向的启示。

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验