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严肃游戏对成人人工耳蜗植入者噪声环境下言语清晰度的影响:一项随机对照研究。

Effect of Serious Gaming on Speech-in-Noise Intelligibility in Adult Cochlear Implantees: A Randomized Controlled Study.

作者信息

Reynard Pierre, Attina Virginie, Idriss Samar, Hermann Ruben, Barilly Claire, Veuillet Evelyne, Joly Charles-Alexandre, Thai-Van Hung

机构信息

Institut de l'Audition, Institut Pasteur, Université de Paris, INSERM, 75012 Paris, France.

Faculty of Medicine, University Claude Bernard Lyon 1, 69100 Villeurbanne, France.

出版信息

J Clin Med. 2022 May 19;11(10):2880. doi: 10.3390/jcm11102880.

Abstract

Listening in noise remains challenging for adults with cochlear implants (CI) even after prolonged experience. Personalized auditory training (AT) programs can be proposed to improve specific auditory skills in adults with CI. The objective of this study was to assess serious gaming as a rehabilitation tool to improve speech-in-noise intelligibility in adult CI users. Thirty subjects with bilateral profound hearing loss and at least 9 months of CI experience were randomized to participate in a 5-week serious game-based AT program (n = 15) or a control group (n = 15). All participants were tested at enrolment and at 5 weeks using the sentence recognition-in-noise matrix test to measure the signal-to-noise ratio (SNR) allowing 70% of speech-in-noise understanding (70% speech reception threshold, SRT70). Thirteen subjects completed the AT program and nine of them were re-tested 5 weeks later. The mean SRT70 improved from 15.5 dB to 11.5 dB SNR after 5 weeks of AT (p < 0.001). No significant change in SRT70 was observed in the control group. In the study group, the magnitude of SRT70 improvement was not correlated to the total number of AT hours. A large inter-patient variability was observed for speech-in-noise intelligibility measured once the AT program was completed and at re-test. The results suggest that serious game-based AT may improve speech-in-noise intelligibility in adult CI users. Potential sources of inter-patient variability are discussed. Serious gaming may be considered as a complementary training approach for improving CI outcomes in adults.

摘要

对于使用人工耳蜗(CI)的成年人来说,即便经过长期实践,在噪声环境中聆听仍然具有挑战性。可以采用个性化听觉训练(AT)方案来提高成年CI使用者的特定听觉技能。本研究的目的是评估严肃游戏作为一种康复工具,用于改善成年CI使用者在噪声环境中的言语可懂度。30名患有双侧重度听力损失且有至少9个月CI使用经验的受试者被随机分为两组,一组参与为期5周的基于严肃游戏的AT方案(n = 15),另一组为对照组(n = 15)。所有参与者在入组时和5周后使用噪声中句子识别矩阵测试进行检测,以测量能实现70%噪声中言语理解的信噪比(SNR)(70%言语接受阈值,SRT70)。13名受试者完成了AT方案,其中9人在5周后再次接受测试。经过5周的AT训练后,平均SRT70从15.5 dB SNR提高到了11.5 dB SNR(p < 0.001)。对照组的SRT70未观察到显著变化。在研究组中,SRT70改善的幅度与AT总时长无关。在完成AT方案后及再次测试时,观察到患者之间在噪声中言语可懂度方面存在很大差异。结果表明,基于严肃游戏的AT可能会提高成年CI使用者在噪声环境中的言语可懂度。文中讨论了患者间差异的潜在来源。严肃游戏可被视为一种辅助训练方法,用于改善成年患者的CI使用效果。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/171d/9145632/7f40d0dee8a1/jcm-11-02880-g001.jpg

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