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基于快速多核的 2D 切片和 3D 数据集的多模态配准。

Fast multi-core based multimodal registration of 2D cross-sections and 3D datasets.

机构信息

Leibniz-Institute of Plant Genetics and Crop Plant Research (IPK), Gatersleben, Germany.

出版信息

BMC Bioinformatics. 2010 Jan 11;11:20. doi: 10.1186/1471-2105-11-20.

Abstract

BACKGROUND

Solving bioinformatics tasks often requires extensive computational power. Recent trends in processor architecture combine multiple cores into a single chip to improve overall performance. The Cell Broadband Engine (CBE), a heterogeneous multi-core processor, provides power-efficient and cost-effective high-performance computing. One application area is image analysis and visualisation, in particular registration of 2D cross-sections into 3D image datasets. Such techniques can be used to put different image modalities into spatial correspondence, for example, 2D images of histological cuts into morphological 3D frameworks.

RESULTS

We evaluate the CBE-driven PlayStation 3 as a high performance, cost-effective computing platform by adapting a multimodal alignment procedure to several characteristic hardware properties. The optimisations are based on partitioning, vectorisation, branch reducing and loop unrolling techniques with special attention to 32-bit multiplies and limited local storage on the computing units. We show how a typical image analysis and visualisation problem, the multimodal registration of 2D cross-sections and 3D datasets, benefits from the multi-core based implementation of the alignment algorithm. We discuss several CBE-based optimisation methods and compare our results to standard solutions. More information and the source code are available from http://cbe.ipk-gatersleben.de.

CONCLUSIONS

The results demonstrate that the CBE processor in a PlayStation 3 accelerates computational intensive multimodal registration, which is of great importance in biological/medical image processing. The PlayStation 3 as a low cost CBE-based platform offers an efficient option to conventional hardware to solve computational problems in image processing and bioinformatics.

摘要

背景

解决生物信息学任务通常需要大量的计算能力。处理器架构的最新趋势是将多个内核组合到单个芯片中,以提高整体性能。Cell Broadband Engine(CBE)是一种异构多核处理器,提供高效能、低成本的高性能计算。一个应用领域是图像分析和可视化,特别是将 2D 横截面注册到 3D 图像数据集。这些技术可用于将不同的图像模式置于空间对应关系中,例如,将组织学切片的 2D 图像放入形态学 3D 框架中。

结果

我们通过将多模态配准过程适配到几个特征硬件属性,评估了由 CBE 驱动的 PlayStation 3 作为高性能、低成本计算平台的性能。优化是基于分区、矢量化、分支减少和循环展开技术,特别注意 32 位乘法和计算单元上有限的本地存储。我们展示了典型的图像分析和可视化问题,即 2D 横截面和 3D 数据集的多模态配准,如何受益于基于多核的配准算法的实现。我们讨论了几种基于 CBE 的优化方法,并将我们的结果与标准解决方案进行了比较。更多信息和源代码可从 http://cbe.ipk-gatersleben.de 获得。

结论

结果表明,PlayStation 3 中的 CBE 处理器加速了计算密集型的多模态配准,这在生物/医学图像处理中非常重要。PlayStation 3 作为低成本的 CBE 平台,为解决图像处理和生物信息学中的计算问题提供了一种高效的传统硬件选择。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/cf04/2821319/1b0bf2b0e561/1471-2105-11-20-1.jpg

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