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教育游戏对医学生学习成果的影响:系统评价:BEME 指南第 14 号。

The effect of educational games on medical students' learning outcomes: a systematic review: BEME Guide No 14.

机构信息

State University of New York, Buffalo, NY, USA.

出版信息

Med Teach. 2010 Jan;32(1):16-27. doi: 10.3109/01421590903473969.

Abstract

BACKGROUND

An educational game is 'an instructional method requiring the learner to participate in a competitive activity with preset rules.' A number of studies have suggested beneficial effects of educational games in medical education.

AIM

The objective of this study was to systematically review the effect of educational games on medical students' satisfaction, knowledge, skills, attitude, and behavior.

METHODS

We used the best evidence medical education (BEME) collaboration methods for conducting systematic reviews. We included randomized controlled trials (RCT), controlled clinical trials, and interrupted time series. Study participants were medical students. Interventions of interest were educational games.

RESULTS

The title and abstract screening of the 1019 unique citations identified 26 as potentially eligible for this article. The full text screening identified five eligible papers, all reporting RCTs with low-to-moderate methodological quality. Findings in three of the five RCTs suggested but did not confirm a positive effect of the games on medical students' knowledge.

CONCLUSION

The available evidence to date neither confirm nor refute the utility of educational games as an effective teaching strategy for medical students. There is a need for additional and better-designed studies to assess the effectiveness of these games and this article will inform this research.

摘要

背景

教育游戏是“一种教学方法,要求学习者参与具有预设规则的竞争性活动”。许多研究表明教育游戏对医学教育有有益的影响。

目的

本研究旨在系统评价教育游戏对医学生满意度、知识、技能、态度和行为的影响。

方法

我们使用最佳证据医学教育(BEME)合作方法进行系统评价。我们纳入了随机对照试验(RCT)、对照临床试验和间断时间序列研究。研究对象为医学生。感兴趣的干预措施是教育游戏。

结果

对 1019 篇独特引文的标题和摘要进行筛选后,有 26 篇被认为可能符合本文的要求。全文筛选确定了 5 篇符合条件的论文,均为报告 RCT 的低至中等方法学质量的论文。其中 3 项 RCT 的研究结果表明,但并未证实游戏对医学生知识的积极影响。

结论

目前的证据既不能证实也不能否定教育游戏作为一种有效的医学生教学策略的效用。需要更多和设计更好的研究来评估这些游戏的有效性,本文将为这一研究提供信息。

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