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任天堂 Wii 视频游戏能力可预测腹腔镜技能。

Nintendo Wii video-gaming ability predicts laparoscopic skill.

机构信息

University of Cambridge School of Clinical Medicine, Addenbrooke's Hospital, Box 111, Hills Road, Cambridge CB2 2SP, UK.

出版信息

Surg Endosc. 2010 Aug;24(8):1824-8. doi: 10.1007/s00464-009-0862-z. Epub 2010 Jan 28.

Abstract

BACKGROUND

Studies using conventional consoles have suggested a possible link between video-gaming and laparoscopic skill. The authors hypothesized that the Nintendo Wii, with its motion-sensing interface, would provide a better model for laparoscopic tasks. This study investigated the relationship between Nintendo Wii skill, prior gaming experience, and laparoscopic skill.

METHODS

In this study, 20 participants who had minimal experience with either laparoscopic surgery or Nintendo Wii performed three tasks on a Webcam-based laparoscopic simulator and were assessed on three games on the Wii. The participants completed a questionnaire assessing prior gaming experience.

RESULTS

The score for each of the three Wii games correlated positively with the laparoscopic score (r = 0.78, 0.63, 0.77; P < 0.001), as did the combined Wii score (r = 0.82; P < 0.001). The participants in the top tertile of Wii performance scored 60.3% higher on the laparoscopic tasks than those in the bottom tertile (P < 0.01). Partial correlation analysis with control for the effect of prior gaming experience showed a significant positive correlation between the Wii score and the laparoscopic score (r = 0.713; P < 0.001). Prior gaming experience also correlated positively with the laparoscopic score (r = 0.578; P < 0.01), but no significant difference in the laparoscopic score was observed when the participants in the top tertile of experience were compared with those in the bottom tertile (P = 0.26).

CONCLUSIONS

The study findings suggest a skill overlap between the Nintendo Wii and basic laparoscopic tasks. Surgical candidates with advanced Nintendo Wii ability may possess higher baseline laparoscopic ability.

摘要

背景

使用传统控制台的研究表明,视频游戏与腹腔镜技能之间可能存在关联。作者假设,具有运动感应界面的任天堂 Wii 将为腹腔镜任务提供更好的模型。本研究调查了任天堂 Wii 技能、先前游戏经验与腹腔镜技能之间的关系。

方法

在这项研究中,20 名参与者在网络摄像头腹腔镜模拟器上完成了三个任务,并在 Wii 上进行了三个游戏的评估,他们都没有腹腔镜手术或任天堂 Wii 的经验。参与者完成了一份评估先前游戏经验的问卷。

结果

三个 Wii 游戏的得分与腹腔镜得分呈正相关(r = 0.78、0.63、0.77;P < 0.001),Wii 总分也呈正相关(r = 0.82;P < 0.001)。在 Wii 表现中位列前三分之一的参与者在腹腔镜任务中的得分比位列后三分之一的参与者高 60.3%(P < 0.01)。在控制了先前游戏经验的影响的偏相关分析中,Wii 得分与腹腔镜得分呈显著正相关(r = 0.713;P < 0.001)。先前的游戏经验也与腹腔镜得分呈正相关(r = 0.578;P < 0.01),但在前三分之一的经验参与者与后三分之一的经验参与者之间,腹腔镜得分没有显著差异(P = 0.26)。

结论

研究结果表明,任天堂 Wii 与基本腹腔镜任务之间存在技能重叠。具有高级任天堂 Wii 能力的手术候选人可能具有更高的基础腹腔镜能力。

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