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比较任天堂Wii游戏机和索尼PlayStation2游戏机在提高腹腔镜手术技能方面的作用。

Comparison of Nintendo Wii and PlayStation2 for enhancing laparoscopic skills.

作者信息

Ju Rujin, Chang Peter L, Buckley Adam P, Wang Karen C

机构信息

Department of Obstetrics and Gynecology, The University of North Carolina, Chapel Hill, NC 27514, USA.

出版信息

JSLS. 2012 Oct-Dec;16(4):612-8. doi: 10.4293/108680812X13462882737294.

Abstract

BACKGROUND AND OBJECTIVE

The increase in laparoscopic surgery has led to a growing need to train residents in this skill. Virtual reality simulators and box trainers have been used as educational tools outside of the operating room, but both approaches have advantages and disadvantages. Video games have been an area of interest in the search for other modalities to train residents. Experience with the traditional single controller unit video games have been correlated with better surgical skill acquisition. In 2006, Nintendo introduced the Wii, a novel gaming modality that mimics movements in laparoscopy better than traditional games do. Our objective was to compare the Nintendo Wii and PlayStation2 for enhancing laparoscopy skills.

METHODS

The study included stratified randomization of 23 less experienced ( 12 laparoscopy cases per year) and 19 more experienced ( 12 per year) physicians, residents, and medical students to 30 min of Wii versus PlayStation2 in a university-affiliated hospital Department of Obstetrics and Gynecology. Pre- and posttest bead transfer and suturing scores were obtained.

RESULTS

Baseline characteristics were similar for both video game groups. Participants assigned to Wii and PlayStation2 both demonstrated significant improvement in bead transfer. Neither Wii nor PlayStation2 participants improved in suturing scores. The Wii group improved more in bead transfer scores when compared to the PlayStation2 group (60 points vs. 40 points, respectively), but this difference was not statistically significant.

CONCLUSIONS

Both Wii and PlayStation2 significantly improved laparoscopic skills in bead transfer. These video games may be inexpensive alternatives to laparoscopy training simulators.

摘要

背景与目的

腹腔镜手术的增加使得培训住院医师掌握这项技能的需求日益增长。虚拟现实模拟器和箱式训练器已被用作手术室之外的教育工具,但这两种方法都有优缺点。电子游戏一直是寻找其他培训住院医师方式的一个感兴趣领域。传统单控制器单元电子游戏的经验已被证明与更好的手术技能获得相关。2006年,任天堂推出了Wii,这是一种新型游戏模式,比传统游戏更能模拟腹腔镜手术中的动作。我们的目的是比较任天堂Wii和PlayStation2在提高腹腔镜手术技能方面的效果。

方法

该研究将23名经验较少(每年12例腹腔镜手术)和19名经验较丰富(每年12例)的医生、住院医师和医学生进行分层随机分组,在一家大学附属医院妇产科让他们分别使用Wii和PlayStation2进行30分钟的操作。获得了操作前后的珠子转移和缝合评分。

结果

两个电子游戏组的基线特征相似。分配到Wii和PlayStation2的参与者在珠子转移方面均有显著改善。Wii组和PlayStation2组的参与者在缝合评分上均未提高。与PlayStation2组相比,Wii组在珠子转移评分上提高得更多(分别为60分和40分),但这种差异无统计学意义。

结论

Wii和PlayStation2在珠子转移方面均显著提高了腹腔镜手术技能。这些电子游戏可能是腹腔镜手术培训模拟器的廉价替代方案。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5a33/3558901/82ef7fb2d926/jls0041229340001.jpg

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