Department of Biosurgery and Surgical Technology, Imperial College Healthcare NHS Trust, London, United Kingdom.
J Vasc Surg. 2010 Apr;51(4):1035-42. doi: 10.1016/j.jvs.2009.11.059.
This study evaluated virtual reality (VR) simulation for endovascular training of medical students to determine whether innate perceptual, visuospatial, and psychomotor aptitude (VSA) can predict initial and plateau phase of technical endovascular skills acquisition.
Twenty medical students received didactic and endovascular training on a commercially available VR simulator. Each student treated a series of 10 identical noncomplex renal artery stenoses endovascularly. The simulator recorded performance data instantly and objectively. An experienced interventionalist rated the performance at the initial and final sessions using generic (out of 40) and procedure-specific (out of 30) rating scales. VSA were tested with fine motor dexterity (FMD, Perdue Pegboard), psychomotor ability (minimally invasive virtual reality surgical trainer [MIST-VR]), image recall (Rey-Osterrieth), and organizational aptitude (map-planning). VSA performance scores were correlated with the assessment parameters of endovascular skills at commencement and completion of training.
Medical students exhibited statistically significant learning curves from the initial to the plateau performance for contrast usage (medians, 28 vs 17 mL, P < .001), total procedure time (2120 vs 867 seconds, P < .001), and fluoroscopy time (993 vs. 507 seconds, P < .001). Scores on generic and procedure-specific rating scales improved significantly (10 vs 25, P < .001; 8 vs 17 P < .001). Significant correlations were noted for FMD with initial and plateau sessions for fluoroscopy time (r(s) = -0.564, P = .010; r(s) = -.449, P = .047). FMD correlated with procedure-specific scores at the initial session (r(s) = .607, P = .006). Image recall correlated with generic skills at the end of training (r(s) = .587, P = .006).
Simulator-based training in endovascular skills improved performance in medical students. There were significant correlations between initial endovascular skill and fine motor dexterity as well as with image recall at end of the training period. In addition to current recruitment strategies, VSA may be a useful tool for predictive validity studies.
本研究评估了虚拟现实(VR)模拟在医学生血管内培训中的应用,以确定先天感知、视空间和运动能力(VSA)是否可以预测技术血管内技能获取的初始和高原阶段。
20 名医学生在商业上可用的 VR 模拟器上接受了理论和血管内培训。每位学生都用 10 个相同的非复杂肾动脉狭窄进行血管内治疗。模拟器即时、客观地记录了性能数据。一位经验丰富的介入医生使用通用(40 分)和程序特定(30 分)评分量表在初始和最后阶段对表现进行评分。使用精细运动灵巧度(FMD,Perdue 插板)、运动能力(微创虚拟现实手术训练器 [MIST-VR])、图像回忆(Rey-Osterrieth)和组织能力(地图规划)测试 VSA。VSA 表现得分与培训开始和结束时血管内技能的评估参数相关。
医学生在对比度使用(中位数 28 比 17 mL,P <.001)、总手术时间(2120 比 867 秒,P <.001)和透视时间(993 比 507 秒,P <.001)方面表现出统计学上显著的从初始到高原的学习曲线。通用和程序特定评分量表的评分显著提高(10 比 25,P <.001;8 比 17,P <.001)。FMD 与透视时间的初始和高原阶段呈显著相关(r(s) = -0.564,P =.010;r(s) = -.449,P =.047)。FMD 与初始阶段的程序特定评分相关(r(s) =.607,P =.006)。图像回忆与培训结束时的通用技能相关(r(s) =.587,P =.006)。
基于模拟器的血管内技能培训提高了医学生的表现。在初始血管内技能和精细运动灵巧度之间以及在培训结束时与图像回忆之间存在显著相关性。除了当前的招聘策略外,VSA 可能是预测有效性研究的有用工具。