Adobe Systems, Inc., Seattle, WA 98103, USA.
IEEE Trans Pattern Anal Mach Intell. 2010 Jun;32(6):1060-71. doi: 10.1109/TPAMI.2009.102.
This paper describes a photometric stereo method designed for surfaces with spatially-varying BRDFs, including surfaces with both varying diffuse and specular properties. Our optimization-based method builds on the observation that most objects are composed of a small number of fundamental materials by constraining each pixel to be representable by a combination of at most two such materials. This approach recovers not only the shape but also material BRDFs and weight maps, yielding accurate rerenderings under novel lighting conditions for a wide variety of objects. We demonstrate examples of interactive editing operations made possible by our approach.
本文提出了一种针对空间变化 BRDF 表面(包括漫反射和镜面反射属性均变化的表面)的光度立体法。我们的基于优化的方法基于以下观察结果:大多数物体由少数几种基本材料组成,通过约束每个像素最多由两种这样的材料组合表示。这种方法不仅可以恢复形状,还可以恢复材料 BRDF 和权重图,从而为各种物体在新的光照条件下生成准确的重新渲染。我们展示了我们的方法所支持的交互编辑操作的示例。