Gustafson R
University of Orebro, Sweden.
Alcohol Clin Exp Res. 1991 Mar;15(2):158-64. doi: 10.1111/j.1530-0277.1991.tb01847.x.
Forty-five undergraduate students were assigned to either an Alcohol, a Placebo, or a Control group. The alcohol dose was 0.80 g of 100% alcohol/kg body weight. Subjects were informed that they could win a sum of money depending on the performance of a partner. They then supervised the partner over a series of trials on a visual scan test and could influence the partner by either giving an uncomfortable electric shock (aggressive alternative) or a comfortable vibration (nonaggressive alternative) at each incorrect response from the partner. Both alternatives were said to be equally instrumental in reaching the goal of winning the money and both could be varied in intensity on a 10-point scale and without limits in terms of duration. Aggression was measured as number of aggressive responses chosen, and in terms of intensity and duration. Nonaggression was measured in terms of intensity and duration. Intoxicated subjects did not increase their aggression but all groups chose significantly more nonaggressive responses and did so with higher intensity and duration. Frustration did not significantly affect these types of responding. Results are discussed in terms of methodological considerations and the importance of using realistic experimental paradigms is stressed. Also, theoretical implications are discussed.
45名本科生被分配到酒精组、安慰剂组或对照组。酒精剂量为每公斤体重0.80克纯酒精。受试者被告知,根据一名搭档的表现,他们有可能赢得一笔钱。然后,他们在一系列视觉扫描测试中监督该搭档,并在搭档每次给出错误答案时,通过给予不舒服的电击(攻击性选择)或舒适的震动(非攻击性选择)来影响搭档。据说这两种选择在实现赢钱目标方面同样有效,并且都可以在10分制的强度上变化,持续时间没有限制。攻击性通过选择的攻击性反应数量以及强度和持续时间来衡量。非攻击性则根据强度和持续时间来衡量。醉酒的受试者并没有增加他们的攻击性,但所有组都选择了明显更多的非攻击性反应,并且强度更高、持续时间更长。挫折并没有显著影响这些类型的反应。从方法学考虑的角度对结果进行了讨论,并强调了使用现实实验范式的重要性。此外,还讨论了理论意义。