Psychological and Brain Sciences, Indiana University, Bloomington, IN 47405, USA.
Exp Brain Res. 2010 Sep;205(3):291-306. doi: 10.1007/s00221-010-2361-9. Epub 2010 Jul 28.
We provide a solution to a major problem in visually guided reaching. Research has shown that binocular vision plays an important role in the online visual guidance of reaching, but the visual information and strategy used to guide a reach remains unknown. We propose a new theory of visual guidance of reaching including a new information variable, tau(alpha) (relative disparity tau), and a novel control strategy that allows actors to guide their reach trajectories visually by maintaining a constant proportion between tau(alpha) and its rate of change. The dynamical model couples the information to the reaching movement to generate trajectories characteristic of human reaching. We tested the theory in two experiments in which participants reached under conditions of darkness to guide a visible point either on a sliding apparatus or on their finger to a point-light target in depth. Slider apparatus controlled for a simple mapping from visual to proprioceptive space. When reaching with their finger, participants were forced, by perturbation of visual information used for feedforward control, to use online control with only binocular disparity-based information for guidance. Statistical analyses of trajectories strongly supported the theory. Simulations of the model were compared statistically to actual reaching trajectories. The results supported the theory, showing that tau(alpha) provides a source of information for the control of visually guided reaching and that participants use this information in a proportional rate control strategy.
我们提供了一种解决在视觉引导下进行到达运动时的主要问题的方法。研究表明,双目视觉在进行到达运动的在线视觉引导中起着重要作用,但用于引导到达的视觉信息和策略仍然未知。我们提出了一种新的视觉引导到达理论,其中包括一个新的信息变量 tau(alpha)(相对视差 tau)和一种新的控制策略,该策略允许执行者通过保持 tau(alpha)与其变化率之间的恒定比例来通过视觉引导他们的到达轨迹。动力学模型将信息与到达运动耦合起来,生成具有人类到达运动特征的轨迹。我们在两个实验中测试了该理论,在这两个实验中,参与者在黑暗的环境中进行到达运动,引导一个可见点在滑动装置上或引导他们的手指到达深度中的点光目标。滑动装置控制了从视觉到本体感觉空间的简单映射。当用手指进行到达运动时,参与者的视觉信息受到干扰,用于前馈控制,这迫使他们只能使用基于双目视差的信息进行在线控制来进行引导。轨迹的统计分析强烈支持了该理论。对模型的模拟与实际到达轨迹进行了统计学比较。结果支持了该理论,表明 tau(alpha)为视觉引导的到达运动的控制提供了信息来源,并且参与者使用了这种信息在比例速率控制策略中。