• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

在多平面3D显示器中创建有效的聚焦提示。

Creating effective focus cues in multi-plane 3D displays.

作者信息

Ravikumar Sowmya, Akeley Kurt, Banks Martin S

机构信息

Vision Science Program, University of California Berkeley, California 94720, USA.

出版信息

Opt Express. 2011 Oct 10;19(21):20940-52. doi: 10.1364/OE.19.020940.

DOI:10.1364/OE.19.020940
PMID:21997103
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC3336737/
Abstract

Focus cues are incorrect in conventional stereoscopic displays. This causes a dissociation of vergence and accommodation, which leads to visual fatigue and perceptual distortions. Multi-plane displays can minimize these problems by creating nearly correct focus cues. But to create the appearance of continuous depth in a multi-plane display, one needs to use depth-weighted blending: i.e., distribute light intensity between adjacent planes. Akeley et al. [ACM Trans. Graph. 23, 804 (2004)] and Liu and Hua [Opt. Express 18, 11562 (2009)] described rather different rules for depth-weighted blending. We examined the effectiveness of those and other rules using a model of a typical human eye and biologically plausible metrics for image quality. We find that the linear blending rule proposed by Akeley and colleagues [ACM Trans. Graph. 23, 804 (2004)] is the best solution for natural stimuli.

摘要

在传统立体显示中,聚焦线索是不正确的。这会导致双眼视轴辐辏与调节的分离,进而引发视觉疲劳和感知失真。多平面显示器可以通过创建近乎正确的聚焦线索来将这些问题最小化。但是,要在多平面显示器中营造出连续深度的外观,就需要使用深度加权混合:即在相邻平面之间分配光强。阿克利等人[《美国计算机协会图形学汇刊》23, 804 (2004)]以及刘和华[《光学快报》18, 11562 (2009)]描述了截然不同的深度加权混合规则。我们使用典型人眼模型和具有生物学合理性的图像质量指标,研究了这些规则以及其他规则的有效性。我们发现,阿克利及其同事[《美国计算机协会图形学汇刊》23, 804 (2004)]提出的线性混合规则是针对自然刺激的最佳解决方案。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/98ffb6c75b33/oe-19-21-20940-g010.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/cc4c9ac01ef2/oe-19-21-20940-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/9dcb57ec7a1b/oe-19-21-20940-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/3a92f8e53bd5/oe-19-21-20940-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/75e7268db9f6/oe-19-21-20940-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/c2e2ec165fe0/oe-19-21-20940-g005.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/f74328d70d8d/oe-19-21-20940-g006.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/c957c56cd8ef/oe-19-21-20940-g007.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/92acab780301/oe-19-21-20940-g008.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/35522f5f04e7/oe-19-21-20940-g009.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/98ffb6c75b33/oe-19-21-20940-g010.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/cc4c9ac01ef2/oe-19-21-20940-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/9dcb57ec7a1b/oe-19-21-20940-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/3a92f8e53bd5/oe-19-21-20940-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/75e7268db9f6/oe-19-21-20940-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/c2e2ec165fe0/oe-19-21-20940-g005.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/f74328d70d8d/oe-19-21-20940-g006.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/c957c56cd8ef/oe-19-21-20940-g007.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/92acab780301/oe-19-21-20940-g008.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/35522f5f04e7/oe-19-21-20940-g009.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d115/3495873/98ffb6c75b33/oe-19-21-20940-g010.jpg

相似文献

1
Creating effective focus cues in multi-plane 3D displays.在多平面3D显示器中创建有效的聚焦提示。
Opt Express. 2011 Oct 10;19(21):20940-52. doi: 10.1364/OE.19.020940.
2
Vergence-accommodation conflicts hinder visual performance and cause visual fatigue.聚散-调节冲突会妨碍视觉表现并导致视觉疲劳。
J Vis. 2008 Mar 28;8(3):33.1-30. doi: 10.1167/8.3.33.
3
3D Displays.3D 显示器。
Annu Rev Vis Sci. 2016 Oct 14;2:397-435. doi: 10.1146/annurev-vision-082114-035800. Epub 2016 Aug 15.
4
Accommodation to multiple-focal-plane displays: Implications for improving stereoscopic displays and for accommodation control.适应多焦平面显示器:对改善立体显示器及调节控制的影响。
J Vis. 2010 Jul 1;10(8):22. doi: 10.1167/10.8.22.
5
True three-dimensional displays that allow viewers to dynamically shift accommodation, bringing objects displayed at different viewing distances into and out of focus.真正的三维显示器可让观看者动态改变调节,使显示在不同观看距离的物体聚焦或失焦。
Cyberpsychol Behav. 2004 Dec;7(6):610-20. doi: 10.1089/cpb.2004.7.610.
6
Focus cues affect perceived depth.聚焦线索会影响感知深度。
J Vis. 2005 Dec 15;5(10):834-62. doi: 10.1167/5.10.7.
7
Effects of ray position sampling on the visual responses of 3D light field displays.光线位置采样对3D光场显示器视觉响应的影响。
Opt Express. 2019 Apr 1;27(7):9343-9360. doi: 10.1364/OE.27.009343.
8
Evaluation of the monocular depth cue in 3D displays.3D显示器中单眼深度线索的评估。
Opt Express. 2008 Dec 22;16(26):21415-22. doi: 10.1364/oe.16.021415.
9
Depth-of-Focus Affects 3D Perception in Stereoscopic Displays.焦深影响立体显示器中的三维感知。
Perception. 2015;44(6):613-27. doi: 10.1177/0301006615594261.
10
Dynamic lens and monovision 3D displays to improve viewer comfort.动态镜片和单眼视力3D显示器可提高观看舒适度。
Opt Express. 2016 May 30;24(11):11808-27. doi: 10.1364/OE.24.011808.

引用本文的文献

1
Impact of focus cue presentation on perceived realism of 3-D scene structure: Implications for scene perception and for display technology.焦点提示呈现对三维场景结构逼真度感知的影响:对场景感知和显示技术的启示。
J Vis. 2024 Feb 1;24(2):13. doi: 10.1167/jov.24.2.13.
2
Toward the next-generation VR/AR optics: a review of holographic near-eye displays from a human-centric perspective.迈向下一代虚拟现实/增强现实光学器件:从以人为本的视角审视全息近眼显示器
Optica. 2020 Nov 20;7(11):1563-1578. doi: 10.1364/OPTICA.406004.
3
Tomographic near-eye displays.

本文引用的文献

1
The zone of comfort: Predicting visual discomfort with stereo displays.舒适区:预测立体显示器引起的视觉不适
J Vis. 2011 Jul 21;11(8):11. doi: 10.1167/11.8.11.
2
Accommodation to multiple-focal-plane displays: Implications for improving stereoscopic displays and for accommodation control.适应多焦平面显示器:对改善立体显示器及调节控制的影响。
J Vis. 2010 Jul 1;10(8):22. doi: 10.1167/10.8.22.
3
A systematic method for designing depth-fused multi-focal plane three-dimensional displays.一种用于设计深度融合多焦平面三维显示器的系统方法。
体视近眼显示。
Nat Commun. 2019 Jun 7;10(1):2497. doi: 10.1038/s41467-019-10451-2.
4
All-passive transformable optical mapping near-eye display.全被动可变形近眼光学映射显示器。
Sci Rep. 2019 Apr 15;9(1):6064. doi: 10.1038/s41598-019-42507-0.
5
Dynamic lens and monovision 3D displays to improve viewer comfort.动态镜片和单眼视力3D显示器可提高观看舒适度。
Opt Express. 2016 May 30;24(11):11808-27. doi: 10.1364/OE.24.011808.
6
Stereoscopic depth constancy.立体深度恒常性
Philos Trans R Soc Lond B Biol Sci. 2016 Jun 19;371(1697). doi: 10.1098/rstb.2015.0253.
7
Defocus blur discrimination in natural images with natural optics.利用自然光学对自然图像中的散焦模糊进行辨别。
J Vis. 2015;15(5):16. doi: 10.1167/15.5.16.
8
The rate of change of vergence-accommodation conflict affects visual discomfort.聚散-调节冲突的变化速率会影响视觉不适感。
Vision Res. 2014 Dec;105:159-65. doi: 10.1016/j.visres.2014.10.021. Epub 2014 Oct 28.
9
Insight into Vergence-Accommodation Mismatch.对聚散-调节不匹配的洞察。
Proc SPIE Int Soc Opt Eng. 2013 May 16;8735. doi: 10.1117/12.2019866.
Opt Express. 2010 May 24;18(11):11562-73. doi: 10.1364/OE.18.011562.
4
High-speed switchable lens enables the development of a volumetric stereoscopic display.高速可切换镜头推动了立体容积显示器的发展。
Opt Express. 2009 Aug 31;17(18):15716-25. doi: 10.1364/OE.17.015716.
5
Simulation of eccentric photorefraction images.偏心验光图像的模拟。
Opt Express. 2003 Jul 14;11(14):1628-42. doi: 10.1364/oe.11.001628.
6
Calculation of retinal image quality for polychromatic light.多色光视网膜图像质量的计算
J Opt Soc Am A Opt Image Sci Vis. 2008 Oct;25(10):2395-407. doi: 10.1364/josaa.25.002395.
7
Vergence-accommodation conflicts hinder visual performance and cause visual fatigue.聚散-调节冲突会妨碍视觉表现并导致视觉疲劳。
J Vis. 2008 Mar 28;8(3):33.1-30. doi: 10.1167/8.3.33.
8
From filters to features: scale-space analysis of edge and blur coding in human vision.从滤波器到特征:人类视觉中边缘与模糊编码的尺度空间分析
J Vis. 2007 Oct 19;7(13):7.1-21. doi: 10.1167/7.13.7.
9
Focus cues affect perceived depth.聚焦线索会影响感知深度。
J Vis. 2005 Dec 15;5(10):834-62. doi: 10.1167/5.10.7.
10
Accuracy and precision of objective refraction from wavefront aberrations.基于波前像差的客观验光的准确性和精确性。
J Vis. 2004 Apr 23;4(4):329-51. doi: 10.1167/4.4.9.