Department of Neuroscience and Pharmacology, Rudolf Magnus Institute of Neuroscience, University Medical Centre Utrecht, Netherlands.
Front Neurosci. 2011 Oct 10;5:109. doi: 10.3389/fnins.2011.00109. eCollection 2011.
Impaired decision-making is a core problem in several psychiatric disorders including attention-deficit/hyperactivity disorder, schizophrenia, obsessive-compulsive disorder, mania, drug addiction, eating disorders, and substance abuse as well as in chronic pain. To ensure progress in the understanding of the neuropathophysiology of these disorders, animal models with good construct and predictive validity are indispensable. Many human studies aimed at measuring decision-making capacities use the Iowa gambling task (IGT), a task designed to model everyday life choices through a conflict between immediate gratification and long-term outcomes. Recently, new rodent models based on the same principle have been developed to investigate the neurobiological mechanisms underlying IGT-like decision-making on behavioral, neural, and pharmacological levels. The comparative strengths, as well as the similarities and differences between these paradigms are discussed. The contribution of these models to elucidate the neurobehavioral factors that lead to poor decision-making and to the development of better treatments for psychiatric illness is considered, along with important future directions and potential limitations.
决策障碍是包括注意缺陷多动障碍、精神分裂症、强迫症、躁狂症、药物成瘾、饮食障碍和物质滥用在内的几种精神疾病以及慢性疼痛的核心问题。为了确保在这些疾病的神经病理生理学方面取得进展,具有良好构建和预测效度的动物模型是不可或缺的。许多旨在衡量决策能力的人类研究使用的是赌博任务(IGT),这一任务旨在通过即时满足与长期结果之间的冲突来模拟日常生活中的选择。最近,基于相同原理的新啮齿动物模型已经被开发出来,以在行为、神经和药理学水平上研究与 IGT 类似的决策的神经生物学机制。讨论了这些范式的比较优势,以及它们之间的相似之处和差异。考虑了这些模型对阐明导致决策能力差的神经行为因素以及开发更好的精神疾病治疗方法的贡献,同时还考虑了重要的未来方向和潜在的局限性。