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人体精细分级力的产生:模拟失重的浸水效应。

Production of finely graded forces in humans: effects of simulated weightlessness by water immersion.

机构信息

Institute of Physiology and Anatomy, German Sport University Cologne, Am Sportpark Müngersdorf 6, 50933 Cologne, Germany.

出版信息

Exp Brain Res. 2012 Apr;218(1):41-7. doi: 10.1007/s00221-012-2999-6. Epub 2012 Jan 12.

Abstract

We have shown before that subjects exposed to a changed gravitoinertial environment produce exaggerated manual forces. From the observed pattern of findings, we argued that initial forces were exaggerated because of abnormal vestibular activity and peak forces because of degraded proprioceptive feedback. If so, only peak but not initial forces should be affected by water immersion, an environment that influences proprioceptive feedback but not vestibular activity. The present study was undertaken to scrutinize this prediction. Twelve subjects sat in a chair once immersed in water and once on dry land, while producing pre-trained isometric forces with a joystick. In a control experiment, subjects performed a four-choice reaction-time task. During the joystick task, produced initial forces were comparable in water and on land, while peak (+24%) and end forces (+22%) were significantly higher in water, as was their reaction time (+6%). During the control task, reaction time was comparable in water and on land. Our findings corroborate the above notion that initial forces increase when the vestibular system is stimulated (gravitoinertial change, visual field motion, but not water immersion), while peak forces increase when proprioceptive feedback is degraded (probably all three scenarios) and are not corrected until response end. Our findings further confirm the absence of cognitive slowing in simple-choice reaction tasks under shallow-water immersion conditions.

摘要

我们之前已经证明,暴露于改变的重力惯性环境中的受试者会产生夸张的手动力量。从观察到的发现模式来看,我们认为最初的力量是由于前庭活动异常而被夸大的,而峰值力量是由于本体感觉反馈受损。如果是这样,只有峰值力量而不是初始力量应该受到水浸的影响,因为水浸环境会影响本体感觉反馈而不会影响前庭活动。本研究旨在仔细研究这一预测。12 名受试者坐在椅子上,一次浸入水中,一次在干燥的地面上,同时用操纵杆产生预先训练的等长力量。在对照实验中,受试者执行了四项选择反应时间任务。在操纵杆任务中,水和陆地的初始力量相当,而峰值(+24%)和末端力量(+22%)在水中显著更高,反应时间也更长(+6%)。在对照任务中,水和陆地的反应时间相当。我们的发现证实了上述观点,即当刺激前庭系统时,初始力量会增加(重力惯性变化、视野运动,但不是水浸),而当本体感觉反馈受损时,峰值力量会增加(可能所有三种情况),并且在响应结束之前不会得到纠正。我们的发现进一步证实了在浅水环境下进行简单选择反应任务时认知速度没有变慢。

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