Suppr超能文献

矩阵博弈中的进化稳定策略与入侵策略。

Evolutionarily stable strategy and invader strategy in matrix games.

作者信息

Ding Zhanwen, Wang Shuxun, Yang Honglin

机构信息

Faculty of Science, Jiangsu University, Zhenjiang, 212013, People's Republic of China.

出版信息

J Math Biol. 2013 Jan;66(1-2):383-97. doi: 10.1007/s00285-012-0516-y. Epub 2012 Feb 19.

Abstract

In this paper, we consider the concepts of evolutionarily stable strategy (ESS), neighborhood invader strategy (NIS) and global invader strategy (GIS) in single species with frequency-dependent interactions. We find some general relationships among the three concepts in matrix games. The main conclusion is that ESS and NIS are equivalent to each other and are both equivalent to local superiority; a strategy with global superiority must be a GIS; a GIS may not be equivalent to its global superiority in games with more than two players; and in any two-player matrix game a GIS is just equivalent to its global superiority. In two-player games, globally asymptotic stability in the replicator dynamics has also been shown. Equivalent conditions for the three concepts stated by payoff comparisons are given and are applied to examples involved.

摘要

在本文中,我们考虑了具有频率依赖相互作用的单物种中进化稳定策略(ESS)、邻域入侵策略(NIS)和全局入侵策略(GIS)的概念。我们在矩阵博弈中发现了这三个概念之间的一些一般关系。主要结论是,ESS和NIS彼此等价,并且都等同于局部优势;具有全局优势的策略必定是GIS;在多于两个参与者的博弈中,GIS可能不等同于其全局优势;而在任何两人矩阵博弈中,GIS恰好等同于其全局优势。在两人博弈中,还证明了复制者动力学中的全局渐近稳定性。给出了通过收益比较表述的这三个概念的等价条件,并将其应用于所涉及的示例。

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验