St. John's Rehab Hospital, Toronto, Ontario, Canada.
Physiotherapy. 2012 Sep;98(3):183-8. doi: 10.1016/j.physio.2012.04.001. Epub 2012 Jul 10.
To determine whether Nintendo Wii Fit™ is an acceptable adjunct to physiotherapy treatment in the rehabilitation of balance, lower extremity movement, strength and function in outpatients following total knee replacement.
Preliminary randomised controlled trial.
Outpatient department of a rehabilitation hospital.
Adult outpatients following total knee replacement.
The study group received a physiotherapy session followed by 15minutes of Wii Fit gaming activities. The games encouraged lateral and multidirectional weight shifting, and provided visual feedback regarding postural balance. The control group received a physiotherapy session followed by 15minutes of lower extremity strengthening and balance training exercises.
Length of outpatient rehabilitation, 2-minute walk test, knee range of motion, timed standing, Activity-specific Balance Confidence Scale, Lower Extremity Functional Scale and Numeric Pain Rating Scale, all measured on admission and every 2 weeks until discharge. A patient satisfaction survey was completed at discharge.
Seventeen males (34%) and 33 females (66%) with a mean age of 68 (standard deviation 11) years participated in the study. No significant differences in age, gender, days since surgery or length of outpatient rehabilitation were found between the groups. In addition, there were no significant differences in pain (P=0.220), knee flexion (P=0.951), knee extension (P=0.492), walking speed (P=0.855), timed standing tasks (P=0.289), Lower Extremity Functional Scale (P=0.079), Activity-specific Balance Confidence Scale (P=0.523) or patient satisfaction with therapy services (P=0.201) between the groups.
Wii Fit is potentially acceptable as an adjunct to physiotherapy intervention for outpatients following total knee replacement, provided the games chosen challenge balance and postural control, and use the lower extremities. Further research is needed to establish whether video games as a therapy adjunct increase patient motivation and compliance with rehabilitation goals. ClinicalTrials.gov ID: NCT01548664.
确定任天堂 Wii Fit™ 是否可作为全膝关节置换术后门诊患者物理治疗的辅助手段,用于改善平衡、下肢运动、力量和功能。
初步随机对照试验。
康复医院门诊。
全膝关节置换术后的成年门诊患者。
研究组接受一次物理治疗,然后进行 15 分钟 Wii Fit 游戏活动。这些游戏鼓励侧向和多方向的体重转移,并提供有关姿势平衡的视觉反馈。对照组接受一次物理治疗,然后进行 15 分钟的下肢强化和平衡训练练习。
门诊康复时间、2 分钟步行测试、膝关节活动度、定时站立、活动特定平衡信心量表、下肢功能量表和数字疼痛评分量表,所有指标均在入院时和每 2 周直至出院时进行测量。出院时完成患者满意度调查。
研究共纳入 17 名男性(34%)和 33 名女性(66%),平均年龄 68(标准差 11)岁。两组间在年龄、性别、手术天数或门诊康复时间方面无显著差异。此外,两组间疼痛(P=0.220)、膝关节屈曲(P=0.951)、膝关节伸展(P=0.492)、行走速度(P=0.855)、定时站立任务(P=0.289)、下肢功能量表(P=0.079)、活动特定平衡信心量表(P=0.523)或患者对治疗服务的满意度(P=0.201)均无显著差异。
只要所选择的游戏能够挑战平衡和姿势控制,并使用下肢,Wii Fit 作为全膝关节置换术后门诊患者物理治疗的辅助手段是可以接受的。需要进一步研究以确定视频游戏作为治疗辅助手段是否可以提高患者的动机和对康复目标的依从性。临床试验注册号:NCT01548664。