Intelligent and Interactive Systems, University of Innsbruck, Innsbruck, Austria.
PLoS One. 2012;7(8):e42058. doi: 10.1371/journal.pone.0042058. Epub 2012 Aug 9.
That shape is important for perception has been known for almost a thousand years (thanks to Alhazen in 1083) and has been a subject of study ever since by scientists and phylosophers (such as Descartes, Helmholtz or the Gestalt psychologists). Shapes are important object descriptors. If there was any remote doubt regarding the importance of shape, recent experiments have shown that intermediate areas of primate visual cortex such as V2, V4 and TEO are involved in analyzing shape features such as corners and curvatures. The primate brain appears to perform a wide variety of complex tasks by means of simple operations. These operations are applied across several layers of neurons, representing increasingly complex, abstract intermediate processing stages. Recently, new models have attempted to emulate the human visual system. However, the role of intermediate representations in the visual cortex and their importance have not been adequately studied in computational modeling.This paper proposes a model of shape-selective neurons whose shape-selectivity is achieved through intermediate layers of visual representation not previously fully explored. We hypothesize that hypercomplex--also known as endstopped--neurons play a critical role to achieve shape selectivity and show how shape-selective neurons may be modeled by integrating endstopping and curvature computations. This model--a representational and computational system for the detection of 2-dimensional object silhouettes that we term 2DSIL--provides a highly accurate fit with neural data and replicates responses from neurons in area V4 with an average of 83% accuracy. We successfully test a biologically plausible hypothesis on how to connect early representations based on Gabor or Difference of Gaussian filters and later representations closer to object categories without the need of a learning phase as in most recent models.
形状对于感知的重要性几乎已经有一千年的历史了(这要归功于 1083 年的阿尔哈赞恩),从那以后,科学家和哲学家(如笛卡尔、赫尔姆霍茨或格式塔心理学家)就一直在研究这个问题。形状是重要的物体描述符。如果对于形状的重要性还有任何疑问的话,最近的实验表明,灵长类动物视觉皮层的中间区域,如 V2、V4 和 TEO,参与分析角和曲率等形状特征。灵长类动物的大脑似乎通过简单的操作来执行各种各样的复杂任务。这些操作适用于多个神经元层,代表着越来越复杂、抽象的中间处理阶段。最近,新的模型试图模拟人类的视觉系统。然而,在计算建模中,中间表示在视觉皮层中的作用及其重要性并没有得到充分研究。本文提出了一种形状选择性神经元的模型,其形状选择性是通过以前未充分探索的视觉表示的中间层实现的。我们假设超复杂神经元——也称为端抑制神经元——在实现形状选择性方面起着关键作用,并展示了如何通过整合端抑制和曲率计算来模拟形状选择性神经元。这个模型——一个用于检测二维物体轮廓的表示和计算系统,我们称之为 2DSIL——与神经数据高度吻合,对 V4 区神经元的反应复制率达到 83%。我们成功地测试了一个基于生物合理性的假设,即如何在不需要像最近大多数模型那样的学习阶段的情况下,基于伽柏滤波器或高斯差分滤波器的早期表示与更接近物体类别的后期表示进行连接。