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高级生命支持复训三维严肃游戏的评估。

Evaluation of a 3D serious game for advanced life support retraining.

机构信息

Human-Computer Interaction Lab, Department of Mathematics and Computer Science, University of Udine, Italy.

出版信息

Int J Med Inform. 2013 Sep;82(9):798-809. doi: 10.1016/j.ijmedinf.2013.05.007. Epub 2013 Jun 12.

Abstract

OBJECTIVE

Advanced life support (ALS) knowledge and skills decrease in as little as three months, but only a few ALS providers actually attend retraining courses. We assess the effectiveness of a 3D serious game as a new tool for frequent ALS retraining.

METHODS

We developed a 3D serious game for scenario-based ALS retraining. The serious game, called EMSAVE, was designed to promote self-correction while playing. We organized a retraining course in which 40 ALS providers played two cardiac arrest scenarios with EMSAVE and took a test with 38 multiple-choice questions before and after playing. We administered the same test again 3 months later to evaluate retention. Participants also rated EMSAVE and the overall retraining experience.

RESULTS

After using EMSAVE, the number of correct answers per participant increased by 4.8 (95%CI +3.4, +6.2, p<0.001) and all but one participant improved. After 3 months, despite an expected decrease in ALS knowledge and skills (-1.9 correct answers, 95%CI -0.6, -3.3, p<0.01), there was a significant retention benefit (+2.9 correct answers per participant, 95%CI +1.5, +4.2, p<0.001). Moreover, all but one participant regarded EMSAVE as a valuable tool to refresh ALS knowledge and skills, and 85% of participants were also willing to devote 1h/month to retrain with the serious game.

CONCLUSIONS

A 3D serious game for scenario-based retraining proved effective to retrain in ALS and supported retention of acquired knowledge and skills at 3 months. EMSAVE also positively engaged and motivated participants.

摘要

目的

高级生命支持(ALS)知识和技能在短短三个月内就会下降,但实际上只有少数 ALS 提供者会参加再培训课程。我们评估了 3D 严肃游戏作为 ALS 频繁再培训的新工具的有效性。

方法

我们开发了一种用于基于场景的 ALS 再培训的 3D 严肃游戏。这款严肃游戏名为 EMSAVE,旨在促进游戏过程中的自我纠正。我们组织了一个再培训课程,其中 40 名 ALS 提供者使用 EMSAVE 进行两个心脏骤停场景的游戏,并在游戏前后进行了 38 个多项选择题测试。三个月后,我们再次进行了相同的测试,以评估保留率。参与者还对 EMSAVE 和整体再培训体验进行了评分。

结果

使用 EMSAVE 后,每位参与者的正确答案数增加了 4.8(95%CI +3.4,+6.2,p<0.001),并且所有参与者都有所提高。三个月后,尽管 ALS 知识和技能预计会下降(-1.9 个正确答案,95%CI -0.6,-3.3,p<0.01),但仍存在显著的保留效益(+2.9 个正确答案,95%CI +1.5,+4.2,p<0.001)。此外,除了一名参与者之外,所有人都认为 EMSAVE 是刷新 ALS 知识和技能的有价值工具,85%的参与者也愿意每月花 1 小时来使用严肃游戏进行再培训。

结论

基于场景的再培训 3D 严肃游戏被证明在 ALS 再培训方面是有效的,并支持 3 个月后获得的知识和技能的保留。EMSAVE 还积极地吸引和激励了参与者。

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