• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

观点:基础及高级生命支持培训中的虚拟现实与增强现实技术

Viewpoint: Virtual and Augmented Reality in Basic and Advanced Life Support Training.

作者信息

Ricci Serena, Calandrino Andrea, Borgonovo Giacomo, Chirico Marco, Casadio Maura

机构信息

Department of Informatics, Bioengineering, Robotics, and Systems Engineering, University of Genova, Genova, Italy.

Simulation and Advanced Education Center, University of Genova, Genova, Italy.

出版信息

JMIR Serious Games. 2022 Mar 23;10(1):e28595. doi: 10.2196/28595.

DOI:10.2196/28595
PMID:35319477
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC8987970/
Abstract

The use of augmented reality (AR) and virtual reality (VR) for life support training is increasing. These technologies provide an immersive experience that supports learning in a safe and controlled environment. This review focuses on the use of AR and VR for emergency care training for health care providers, medical students, and nonprofessionals. In particular, we analyzed (1) serious games, nonimmersive games, both single-player and multiplayer; (2) VR tools ranging from semi-immersive to immersive virtual and mixed reality; and (3) AR applications. All the toolkits have been investigated in terms of application goals (training, assessment, or both), simulated procedures, and skills. The main goal of this work is to summarize and organize the findings of studies coming from multiple research areas in order to make them accessible to all the professionals involved in medical simulation. The analysis of the state-of-the-art technologies reveals that tools and studies related to the multiplayer experience, haptic feedback, and evaluation of user's manual skills in the foregoing health care-related environments are still limited and require further investigation. Also, there is an additional need to conduct studies aimed at assessing whether AR/VR-based systems are superior or, at the minimum, comparable to traditional training methods.

摘要

增强现实(AR)和虚拟现实(VR)在生命支持培训中的应用正在增加。这些技术提供了一种沉浸式体验,有助于在安全可控的环境中进行学习。本综述聚焦于AR和VR在医疗保健提供者、医学生及非专业人员急救培训中的应用。具体而言,我们分析了:(1)严肃游戏、非沉浸式游戏,包括单人游戏和多人游戏;(2)从半沉浸式到沉浸式虚拟及混合现实的VR工具;(3)AR应用。所有工具包均已从应用目标(培训、评估或两者兼具)、模拟程序和技能等方面进行了研究。这项工作的主要目标是总结和整理来自多个研究领域的研究结果,以便让所有参与医学模拟的专业人员都能获取这些信息。对现有技术的分析表明,在上述医疗保健相关环境中,与多人体验、触觉反馈以及用户手动技能评估相关的工具和研究仍然有限,需要进一步研究。此外,还需要开展研究,以评估基于AR/VR的系统是否优于或至少等同于传统培训方法。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/0029/8987970/5f8351012056/games_v10i1e28595_fig2.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/0029/8987970/5c92a286a76e/games_v10i1e28595_fig1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/0029/8987970/5f8351012056/games_v10i1e28595_fig2.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/0029/8987970/5c92a286a76e/games_v10i1e28595_fig1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/0029/8987970/5f8351012056/games_v10i1e28595_fig2.jpg

相似文献

1
Viewpoint: Virtual and Augmented Reality in Basic and Advanced Life Support Training.观点:基础及高级生命支持培训中的虚拟现实与增强现实技术
JMIR Serious Games. 2022 Mar 23;10(1):e28595. doi: 10.2196/28595.
2
Theoretical foundations and implications of augmented reality, virtual reality, and mixed reality for immersive learning in health professions education.增强现实、虚拟现实和混合现实在健康职业教育沉浸式学习中的理论基础及意义。
Adv Simul (Lond). 2024 Sep 9;9(1):36. doi: 10.1186/s41077-024-00311-5.
3
Use of Virtual Reality and Augmented Reality Technologies to Support Resilience and Skill-Building in Caregivers of Persons With Dementia: A Scoping Review.使用虚拟现实和增强现实技术支持痴呆症患者照料者的心理韧性和技能培养:一项范围综述
Cureus. 2024 Jul 8;16(7):e64082. doi: 10.7759/cureus.64082. eCollection 2024 Jul.
4
Virtual reality and augmented reality smartphone applications for upskilling care home workers in hand hygiene: a realist multi-site feasibility, usability, acceptability, and efficacy study.虚拟现实和增强现实智能手机应用程序提高养老院工作人员手部卫生技能:一项现实多地点可行性、可用性、可接受性和疗效研究。
J Am Med Inform Assoc. 2023 Dec 22;31(1):45-60. doi: 10.1093/jamia/ocad200.
5
How, for Whom, and in Which Contexts or Conditions Augmented and Virtual Reality Training Works in Upskilling Health Care Workers: Realist Synthesis.增强现实和虚拟现实培训如何、为谁以及在何种背景或条件下对医护人员进行技能提升:实在论综合分析
JMIR Serious Games. 2022 Feb 14;10(1):e31644. doi: 10.2196/31644.
6
Virtual and augmented reality in cardiovascular care in low and middle income country.低收入和中等收入国家心血管护理中的虚拟现实与增强现实
Curr Probl Cardiol. 2024 Mar;49(3):102380. doi: 10.1016/j.cpcardiol.2024.102380. Epub 2024 Jan 7.
7
Virtual Reality and Augmented Reality Training in Disaster Medicine Courses for Students in Nursing: A Scoping Review of Adoptable Tools.针对护理专业学生的灾害医学课程中的虚拟现实和增强现实培训:可采用工具的范围综述
Behav Sci (Basel). 2023 Jul 24;13(7):616. doi: 10.3390/bs13070616.
8
Use of augmented and virtual reality in resuscitation training: A systematic review.增强现实和虚拟现实在复苏培训中的应用:一项系统综述。
Resusc Plus. 2024 Apr 22;18:100643. doi: 10.1016/j.resplu.2024.100643. eCollection 2024 Jun.
9
The Use of Immersive and Virtual Reality Technologies to Enable Nursing Students to Experience Scenario-Based, Basic Life Support Training-Exploring the Impact on Confidence and Skills.使用沉浸式和虚拟现实技术让护理专业学生体验基于场景的基本生命支持培训——探索对信心和技能的影响。
Comput Inform Nurs. 2020 Jun;38(6):281-293. doi: 10.1097/CIN.0000000000000608.
10
Best Practices for Research in Virtual and Augmented Reality in Dermatology.皮肤科虚拟现实和增强现实研究的最佳实践。
J Invest Dermatol. 2024 Jan;144(1):17-23. doi: 10.1016/j.jid.2023.10.014.

引用本文的文献

1
Editorial: VR, AR, MR in healthcare: the role of immersive technologies in medical training.社论:医疗保健领域的虚拟现实、增强现实和混合现实:沉浸式技术在医学培训中的作用。
Front Digit Health. 2025 Aug 14;7:1669899. doi: 10.3389/fdgth.2025.1669899. eCollection 2025.
2
The role of remote and virtual surgical training in expanding cardiothoracic surgical capacity in low-resource regions.远程和虚拟手术培训在扩大资源匮乏地区心胸外科手术能力方面的作用。
BMC Surg. 2025 Aug 25;25(1):393. doi: 10.1186/s12893-025-03142-x.
3
Usability of Mixed Reality for Naloxone Training: Iterative Development and Field Testing of ReviveXR.

本文引用的文献

1
A Pilot Study of CPR Quality Comparing an Augmented Reality Application vs. a Standard Audio-Visual Feedback Manikin.一项比较增强现实应用与标准视听反馈人体模型的心肺复苏质量的试点研究。
Front Digit Health. 2020 Feb 28;2:1. doi: 10.3389/fdgth.2020.00001. eCollection 2020.
2
Optical See-Through Head-Mounted Displays With Short Focal Distance: Conditions for Mitigating Parallax-Related Registration Error.短焦距光学透视头戴式显示器:减轻视差相关配准误差的条件
Front Robot AI. 2020 Dec 4;7:572001. doi: 10.3389/frobt.2020.572001. eCollection 2020.
3
A virtual reality methodology for cardiopulmonary resuscitation training with and without a physical mannequin.
混合现实技术在纳洛酮培训中的可用性:ReviveXR的迭代开发与现场测试
Healthcare (Basel). 2025 Jun 17;13(12):1449. doi: 10.3390/healthcare13121449.
4
Effectiveness of Virtual and Augmented Reality for Emergency Healthcare Training: A Randomized Controlled Trial.虚拟现实和增强现实在急诊医疗培训中的有效性:一项随机对照试验。
Healthcare (Basel). 2025 Apr 30;13(9):1034. doi: 10.3390/healthcare13091034.
5
Comparison of the ArtekMed mixed reality teleconsultation system with a standard video call system in critical care: user acceptance and feasibility analysis.ArtekMed混合现实远程会诊系统与标准视频通话系统在重症监护中的比较:用户接受度和可行性分析
Intensive Care Med Exp. 2025 May 8;13(1):49. doi: 10.1186/s40635-025-00758-4.
6
Augmented Reality for extremity hemorrhage training: a usability study.用于四肢出血训练的增强现实技术:一项可用性研究。
Front Digit Health. 2025 Jan 6;6:1479544. doi: 10.3389/fdgth.2024.1479544. eCollection 2024.
7
The impact of surgical simulation and training technologies on general surgery education.手术模拟和培训技术对普通外科学教育的影响。
BMC Med Educ. 2024 Nov 13;24(1):1297. doi: 10.1186/s12909-024-06299-w.
8
A Serious Game for Enhancing Rescue Reasoning Skills in Tactical Combat Casualty Care: Development and Deployment Study.一款用于提升战术战斗伤员救治中救援推理技能的严肃游戏:开发与部署研究。
JMIR Form Res. 2024 Aug 12;8:e50817. doi: 10.2196/50817.
9
RiNeo MR: A mixed reality simulator for newborn life support training.RiNeo MR:新生儿生命支持培训的混合现实模拟器。
PLoS One. 2023 Dec 21;18(12):e0294914. doi: 10.1371/journal.pone.0294914. eCollection 2023.
10
Virtual and augmented reality in intensive care medicine: a systematic review.重症监护医学中的虚拟现实和增强现实:一项系统综述。
Ann Intensive Care. 2023 Sep 11;13(1):81. doi: 10.1186/s13613-023-01176-z.
虚拟现实心肺复苏培训方法,包括有实体模型和无实体模型两种情况。
J Biomed Inform. 2020 Nov;111:103590. doi: 10.1016/j.jbi.2020.103590. Epub 2020 Oct 8.
4
Augmented Reality Learning Environment for Basic Life Support and Defibrillation Training: Usability Study.用于基础生命支持和除颤训练的增强现实学习环境:可用性研究
J Med Internet Res. 2020 May 12;22(5):e14910. doi: 10.2196/14910.
5
The Use of Immersive and Virtual Reality Technologies to Enable Nursing Students to Experience Scenario-Based, Basic Life Support Training-Exploring the Impact on Confidence and Skills.使用沉浸式和虚拟现实技术让护理专业学生体验基于场景的基本生命支持培训——探索对信心和技能的影响。
Comput Inform Nurs. 2020 Jun;38(6):281-293. doi: 10.1097/CIN.0000000000000608.
6
A Mixed Reality system for the simulation of emergency and first-aid scenarios.一种用于模拟紧急情况和急救场景的混合现实系统。
Annu Int Conf IEEE Eng Med Biol Soc. 2019 Jul;2019:5690-5695. doi: 10.1109/EMBC.2019.8856777.
7
Rationale and design of the Lowlands Saves Lives trial: a randomised trial to compare CPR quality and long-term attitude towards CPR performance between face-to-face and virtual reality training with the Lifesaver VR app.低地拯救生命试验的原理和设计:一项随机试验,比较使用 Lifesaver VR 应用程序进行面对面和虚拟现实培训对心肺复苏术质量和长期心肺复苏术表现态度的影响。
BMJ Open. 2019 Nov 21;9(11):e033648. doi: 10.1136/bmjopen-2019-033648.
8
Use of a Virtual Reality Device for Basic Life Support Training: Prototype Testing and an Exploration of Users' Views and Experience.虚拟现实设备在基础生命支持培训中的应用:原型测试及用户观点和体验的探索。
Simul Healthc. 2019 Oct;14(5):287-292. doi: 10.1097/SIH.0000000000000387.
9
Feasibility of an augmented reality cardiopulmonary resuscitation training system for health care providers.面向医护人员的增强现实心肺复苏培训系统的可行性
Heliyon. 2019 Aug 2;5(8):e02205. doi: 10.1016/j.heliyon.2019.e02205. eCollection 2019 Aug.
10
Comparing the Effects on Learning Outcomes of Tablet-Based and Virtual Reality-Based Serious Gaming Modules for Basic Life Support Training: Randomized Trial.比较基于平板电脑和基于虚拟现实的严肃游戏模块对基础生命支持培训学习成果的影响:随机试验。
JMIR Serious Games. 2019 May 1;7(2):e13442. doi: 10.2196/13442.