School of Mathematics, University of Bristol, Bristol BS8 1TW, UK.
J R Soc Interface. 2013 Aug 21;10(88):20130544. doi: 10.1098/rsif.2013.0544. Print 2013 Nov 6.
Most examples of the application of evolutionary game theory to problems in biology involve highly simplified models. I contend that it is time to move on and include much more richness in models. In particular, more thought needs to be given to the importance of (i) between-individual variation; (ii) the interaction between individuals, and hence the process by which decisions are reached; (iii) the ecological and life-history context of the situation; (iv) the traits that are under selection, and (v) the underlying psychological mechanisms that lead to behaviour. I give examples where including variation between individuals fundamentally changes predicted outcomes of a game. Variation also selects for real-time responses, again resulting in changed outcomes. Variation can select for other traits, such as choosiness and social sensitivity. More generally, many problems involve coevolution of more than one trait. I identify situations where a reductionist approach, in which a game is isolated from is ecological setting, can be misleading. I also highlight the need to consider flexibility of behaviour, mental states and other issues concerned with the evolution of mechanism.
大多数将进化博弈论应用于生物学问题的例子都涉及高度简化的模型。我认为现在是时候向前迈进,在模型中加入更多的复杂性了。特别是,需要更多地考虑以下因素的重要性:(i)个体间的变异;(ii)个体之间的相互作用,以及由此产生的决策过程;(iii)情境的生态和生活史背景;(iv)受到选择的特征;(v)导致行为的潜在心理机制。我给出了一些例子,其中包括个体间的变异从根本上改变了博弈的预测结果。变异也选择了实时响应,从而导致结果发生变化。变异可以选择其他特征,如挑剔和社交敏感性。更一般地说,许多问题涉及到不止一个特征的共同进化。我确定了一些情况,其中简化论方法,即将博弈从其生态环境中孤立出来,可能会产生误导。我还强调了需要考虑行为、心理状态和与机制进化有关的其他问题的灵活性。