Thomas J Graham, Bond Dale S
Department of Psychiatry and Human Behavior, Warren Alpert Medical School of Brown University, The Miriam Hospital Weight Control and Diabetes Research Center, 196 Richmond Street, Providence, RI, 02903, USA,
Curr Diab Rep. 2014;14(5):485. doi: 10.1007/s11892-014-0485-1.
Advances in technology have contributed to the obesity epidemic and worsened health by reducing opportunities for physical activity and by the proliferation of inexpensive calorie-dense foods. However, much of the same technology can be used to counter these troublesome trends by fostering the development and maintenance of healthy eating and physical activity habits. In contrast to intensive face-to-face treatments, technology-based interventions also have the potential to reach large numbers of individuals at low cost. The purpose of this review is to discuss studies in which digital technology has been used for behavioral weight control, report on advances in consumer technology that are widely adopted but insufficiently tested, and explore potential future directions for both. Web-based, mobile (eg, smartphone), virtual reality, and gaming technologies are the focus of discussion. The best evidence exists to support the use of digital technology for self-monitoring of weight-related behaviors and outcomes. However, studies are underway that will provide additional, important information regarding how best to apply digital technology for behavioral weight control.
技术进步导致了肥胖症的流行,并通过减少身体活动机会和高热量廉价食品的泛滥,使健康状况恶化。然而,同样的许多技术可用于通过促进健康饮食和身体活动习惯的养成与维持来对抗这些不良趋势。与密集的面对面治疗相比,基于技术的干预措施还有可能以低成本惠及大量人群。本综述的目的是讨论使用数字技术进行行为体重控制的研究,报告已被广泛采用但测试不足的消费技术进展,并探索两者未来的潜在方向。基于网络的、移动(如智能手机)、虚拟现实和游戏技术是讨论的重点。目前有最好的证据支持使用数字技术自我监测与体重相关的行为和结果。然而,正在进行的研究将提供关于如何最好地应用数字技术进行行为体重控制的更多重要信息。