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虚拟现实在脑瘫治疗中的作用。

Role of virtual reality for cerebral palsy management.

作者信息

Weiss Patrice L Tamar, Tirosh Emanuel, Fehlings Darcy

机构信息

Department of Occupational Therapy, Faculty of Social Welfare and Health Sciences, University of Haifa, Haifa, Israel

The Hannah Khoushy Child Development Center, Bnai Zion Medical Center, The Rappaport Faculty of Medicine, Technion, Israel Institute of Technology, Haifa, Israel.

出版信息

J Child Neurol. 2014 Aug;29(8):1119-24. doi: 10.1177/0883073814533007. Epub 2014 May 5.

DOI:10.1177/0883073814533007
PMID:24799367
Abstract

Virtual reality is the use of interactive simulations to present users with opportunities to perform in virtual environments that appear, sound, and less frequently, feel similar to real-world objects and events. Interactive computer play refers to the use of a game where a child interacts and plays with virtual objects in a computer-generated environment. Because of their distinctive attributes that provide ecologically realistic and motivating opportunities for active learning, these technologies have been used in pediatric rehabilitation over the past 15 years. The ability of virtual reality to create opportunities for active repetitive motor/sensory practice adds to their potential for neuroplasticity and learning in individuals with neurologic disorders. The objectives of this article is to provide an overview of how virtual reality and gaming are used clinically, to present the results of several example studies that demonstrate their use in research, and to briefly remark on future developments.

摘要

虚拟现实是指利用交互式模拟技术,为用户提供在虚拟环境中进行操作的机会,这些虚拟环境在视觉、听觉上,较少情况下在触觉上与现实世界的物体和事件相似。交互式计算机游戏是指儿童在计算机生成的环境中与虚拟物体进行交互和游戏。由于这些技术具有独特的属性,能为主动学习提供生态逼真且具有激励性的机会,在过去15年里,它们已被应用于儿科康复领域。虚拟现实技术能够创造主动重复运动/感觉练习的机会,这增加了其在神经功能障碍患者中促进神经可塑性和学习的潜力。本文的目的是概述虚拟现实和游戏在临床中的应用方式,展示一些实例研究的结果以证明它们在研究中的应用,并简要评论未来的发展。

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