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新型虚拟环境用于脑瘫儿童的替代治疗。

Novel Virtual Environment for Alternative Treatment of Children with Cerebral Palsy.

机构信息

Programa de Pós-Graduação em Informática Aplicada, Universidade de Fortaleza, Avenida Washington Soares, 1321 Edson Queiroz, 60.811-905 Fortaleza, CE, Brazil.

Instituto do Cérebro, Universidade Federal do Rio Grande do Norte, Avendia Nascimento de Castro 2155, 59056-450 Natal, RN, Brazil.

出版信息

Comput Intell Neurosci. 2016;2016:8984379. doi: 10.1155/2016/8984379. Epub 2016 Jun 14.

DOI:10.1155/2016/8984379
PMID:27403154
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC4923569/
Abstract

Cerebral palsy is a severe condition usually caused by decreased brain oxygenation during pregnancy, at birth or soon after birth. Conventional treatments for cerebral palsy are often tiresome and expensive, leading patients to quit treatment. In this paper, we describe a virtual environment for patients to engage in a playful therapeutic game for neuropsychomotor rehabilitation, based on the experience of the occupational therapy program of the Nucleus for Integrated Medical Assistance (NAMI) at the University of Fortaleza, Brazil. Integration between patient and virtual environment occurs through the hand motion sensor "Leap Motion," plus the electroencephalographic sensor "MindWave," responsible for measuring attention levels during task execution. To evaluate the virtual environment, eight clinical experts on cerebral palsy were subjected to a questionnaire regarding the potential of the experimental virtual environment to promote cognitive and motor rehabilitation, as well as the potential of the treatment to enhance risks and/or negatively influence the patient's development. Based on the very positive appraisal of the experts, we propose that the experimental virtual environment is a promising alternative tool for the rehabilitation of children with cerebral palsy.

摘要

脑瘫是一种严重的疾病,通常由妊娠、出生或出生后不久大脑供氧减少引起。脑瘫的常规治疗往往既繁琐又昂贵,导致患者放弃治疗。本文介绍了一种基于巴西福塔莱萨大学综合医疗援助核(NAMI)职业治疗项目经验的虚拟环境,用于患者参与神经心理运动康复的游戏治疗。患者与虚拟环境之间的集成通过手部运动传感器“Leap Motion”以及脑电图传感器“MindWave”实现,后者负责在执行任务时测量注意力水平。为了评估虚拟环境,八位脑瘫临床专家接受了一份关于实验性虚拟环境促进认知和运动康复的潜力,以及治疗是否会增加风险和/或对患者发育产生负面影响的潜力的调查问卷。根据专家的高度评价,我们提出实验性虚拟环境是脑瘫儿童康复的一种有前途的替代工具。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b7d8/4923569/3895b8b9ce56/CIN2016-8984379.figbox.004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b7d8/4923569/1342af5d6735/CIN2016-8984379.001.jpg
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https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b7d8/4923569/599b2e48d2ab/CIN2016-8984379.figbox.001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b7d8/4923569/5e0405786449/CIN2016-8984379.figbox.002.jpg
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