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橄榄球联盟比赛的代谢能量需求。

Metabolic power demands of rugby league match play.

机构信息

Sport & Exercise Discipline Group, University of Technology Sydney, NSW, Australia.

出版信息

Int J Sports Physiol Perform. 2015 Jan;10(1):23-8. doi: 10.1123/ijspp.2013-0540. Epub 2014 May 29.

Abstract

PURPOSE

To describe the metabolic demands of rugby league match play for positional groups and compare match distances obtained from high-speed-running classifications with those derived from high metabolic power.

METHODS

Global positioning system (GPS) data were collected from 25 players from a team competing in the National Rugby League competition over 39 matches. Players were classified into positional groups (adjustables, outside backs, hit-up forwards, and wide-running forwards). The GPS devices provided instantaneous raw velocity data at 5 Hz, which were exported to a customized spreadsheet. The spreadsheet provided calculations for speed-based distances (eg, total distance; high-speed running, >14.4 km/h; and very-high-speed running, >18.1 km/h) and metabolic-power variables (eg, energy expenditure; average metabolic power; and high-power distance, >20 W/kg).

RESULTS

The data show that speed-based distances and metabolic power varied between positional groups, although this was largely related to differences in time spent on field. The distance covered at high running speed was lower than that obtained from high-power thresholds for all positional groups; however, the difference between the 2 methods was greatest for hit-up forwards and adjustables.

CONCLUSIONS

Positional differences existed for all metabolic parameters, although these are at least partially related to time spent on the field. Higher-speed running may underestimate the demands of match play when compared with high-power distance-although the degree of difference between the measures varied by position. The analysis of metabolic power may complement traditional speed-based classifications and improve our understanding of the demands of rugby league match play.

摘要

目的

描述英式橄榄球联赛比赛中各位置组的代谢需求,并比较高速跑动分类获得的比赛距离与高代谢功率得出的比赛距离。

方法

从参加全国橄榄球联赛的一支队伍中的 25 名球员身上收集全球定位系统(GPS)数据,共进行了 39 场比赛。球员被分为位置组(可调整球员、外场球员、前锋触地球员和宽距跑动前锋)。GPS 设备以 5 Hz 的频率提供瞬时原始速度数据,这些数据被导出到一个定制的电子表格中。该电子表格提供了基于速度的距离(例如,总距离;高速跑,>14.4 公里/小时;超高跑,>18.1 公里/小时)和代谢功率变量(例如,能量消耗;平均代谢功率;高功率距离,>20 W/kg)的计算。

结果

数据显示,尽管这主要与在场上的时间差异有关,但基于速度的距离和代谢功率在位置组之间存在差异。所有位置组的高速跑动距离都低于高功率阈值得出的距离,但高功率阈值和高速跑之间的差异在触地前锋和可调整球员中最大。

结论

所有代谢参数都存在位置差异,尽管这些差异至少部分与在场上的时间有关。与高功率距离相比,高速跑可能低估了比赛的需求,尽管这两种测量方法之间的差异程度因位置而异。代谢功率的分析可能补充传统的基于速度的分类,并提高我们对英式橄榄球比赛需求的理解。

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