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可视化思维。

Visualizing thought.

作者信息

Tversky Barbara

机构信息

Columbia Teachers College and Stanford University.

出版信息

Top Cogn Sci. 2011 Jul;3(3):499-535. doi: 10.1111/j.1756-8765.2010.01113.x. Epub 2010 Aug 19.

Abstract

Depictive expressions of thought predate written language by thousands of years. They have evolved in communities through a kind of informal user testing that has refined them. Analyzing common visual communications reveals consistencies that illuminate how people think as well as guide design; the process can be brought into the laboratory and accelerated. Like language, visual communications abstract and schematize; unlike language, they use properties of the page (e.g., proximity and place: center, horizontal/up-down, vertical/left-right) and the marks on it (e.g., dots, lines, arrows, boxes, blobs, likenesses, symbols) to convey meanings. The visual expressions of these meanings (e.g., individual, category, order, relation, correspondence, continuum, hierarchy) have analogs in language, gesture, and especially in the patterns that are created when people design the world around them, arranging things into piles and rows and hierarchies and arrays, spatial-abstraction-action interconnections termed spractions. The designed world is a diagram.

摘要

对思想的描绘性表达比书面语言早出现数千年。它们在社群中通过一种非正式的用户测试得以演变,这种测试对其进行了完善。分析常见的视觉传达方式能揭示出一些一致性,这些一致性既能阐明人们的思维方式,又能指导设计;这个过程可以引入实验室并加速进行。与语言一样,视觉传达也进行抽象和模式化;与语言不同的是,它们利用页面的属性(如接近度和位置:中心、水平/上下、垂直/左右)以及页面上的标记(如点、线、箭头、框、团块、相似物、符号)来传达意义。这些意义的视觉表达(如个体、类别、顺序、关系、对应、连续统、层次结构)在语言、手势中都有类似物,尤其是在人们设计周围世界时所创造的模式中,即将事物排列成堆、行、层次结构和阵列,这种空间抽象 - 行动的相互联系被称为“空间行动模式”。设计的世界就是一幅图表。

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