Qian Ting, Aslin Richard N
Department of Cognitive, Linguistic, and Psychological Sciences, Brown University, Providence, RI 02912; and
Department of Brain and Cognitive Sciences, University of Rochester, Rochester, NY 14627
Proc Natl Acad Sci U S A. 2014 Oct 7;111(40):14400-5. doi: 10.1073/pnas.1416109111. Epub 2014 Sep 22.
The order in which stimuli are presented in an experiment has long been recognized to influence behavior. Previous accounts have often attributed the effect of stimulus order to the mechanisms with which people process information. We propose that stimulus order influences cognition because it is an important cue for learning the underlying structure of a task environment. In particular, stimulus order can be used to infer a "stimulus bundle"--a sequence of consecutive stimuli that share the same underlying latent cluster. We describe a clustering model that successfully explains the perception of streak shooting in basketball games, along with two other cognitive phenomena, as the outcome of finding the statistically optimal bundle representation. We argue that the perspective of viewing stimulus order as a cue may hold the key to explaining behaviors that seemingly deviate from normative theories of cognition and that in task domains where the assumption of stimulus bundles is intuitively appropriate, it can improve the explanatory power of existing models.
在实验中呈现刺激的顺序长期以来被认为会影响行为。以往的解释常常将刺激顺序的影响归因于人们处理信息的机制。我们提出,刺激顺序会影响认知,因为它是学习任务环境潜在结构的重要线索。具体而言,刺激顺序可用于推断“刺激束”——一组连续的刺激序列,它们共享相同的潜在聚类。我们描述了一个聚类模型,该模型成功地将篮球比赛中连续投篮的感知以及其他两种认知现象解释为找到统计上最优的束表示的结果。我们认为,将刺激顺序视为线索的观点可能是解释看似偏离认知规范理论的行为的关键,并且在刺激束假设直观上合适的任务领域中,它可以提高现有模型的解释力。