Laboratoire Vision Action Cognition (VAC), Université Paris Descartes - Institut de Psychologie, France; Chart-Lutin, Université Paris8, Saint-Denis, France; Cognitive Science & Cognitive Brain Research Unit (CBRU), University of Helsinki, Finland.
Laboratoire Vision Action Cognition (VAC), Université Paris Descartes - Institut de Psychologie, France; Chart-Lutin, Université Paris8, Saint-Denis, France.
Neuroimage. 2015 Feb 1;106:21-33. doi: 10.1016/j.neuroimage.2014.11.030. Epub 2014 Nov 21.
Attention is drawn to emotionally salient stimuli. The present study investigates processing of emotionally salient regions during free viewing of emotional scenes that were categorized according to the two-dimensional model comprising of valence (unpleasant, pleasant) and arousal (high, low). Recent studies have reported interactions between these dimensions, indicative of stimulus-evoked approach or withdrawal tendencies. We addressed the valence and arousal effects when emotional items were embedded in complex real-world scenes by analyzing both eye movement behavior and eye-fixation-related potentials (EFRPs) time-locked to the critical event of fixating the emotionally salient items for the first time. Both data sets showed an interaction between the valence and arousal dimensions. First, the fixation rates and gaze durations on emotionally salient regions were enhanced for unpleasant versus pleasant images in the high arousal condition. In the low arousal condition, both measures were enhanced for pleasant versus unpleasant images. Second, the EFRP results at 140-170 ms [P2] over the central site showed stronger responses for high versus low arousing images in the unpleasant condition. In addition, the parietal LPP responses at 400-500 ms post-fixation were enhanced for stimuli reflecting congruent stimulus dimensions, that is, stronger responses for high versus low arousing images in the unpleasant condition and stronger responses for low versus high arousing images in the pleasant condition. The present findings support the interactive two-dimensional approach, according to which the integration of valence and arousal recruits brain regions associated with action tendencies of approach or withdrawal.
人们会注意到有情感共鸣的刺激。本研究调查了在自由观看情绪场景时,对情绪区域的处理,这些场景根据包含效价(不愉快、愉快)和唤醒度(高、低)的二维模型进行了分类。最近的研究报告了这些维度之间的相互作用,表明刺激引发了接近或回避的倾向。我们通过分析首次注视情绪显著项目时的眼动行为和与眼动相关的电位(EFRPs),来研究当情绪项目嵌入复杂的真实场景中时,效价和唤醒度的影响。这两个数据集都显示出效价和唤醒维度之间的相互作用。首先,在高唤醒条件下,不愉快的图像相对于愉快的图像,注视率和注视持续时间增加;在低唤醒条件下,愉快的图像相对于不愉快的图像,这两个指标都增加了。其次,中央部位 140-170ms 的 EFRP 结果[P2]显示,在不愉快的条件下,高唤醒度图像的反应比低唤醒度图像强。此外,在注视后 400-500ms 的顶叶 LPP 反应中,与一致的刺激维度相对应的刺激增强了,即在不愉快的条件下,高唤醒度图像的反应比低唤醒度图像强,而在愉快的条件下,低唤醒度图像的反应比高唤醒度图像强。本研究结果支持了交互的二维方法,根据该方法,效价和唤醒的整合招募了与接近或回避的行动倾向相关的大脑区域。