Gainsbury Sally M, King Daniel L, Russell Alex M T, Delfabbro Paul, Hing Nerilee
Centre for Gambling Education & Research, Southern Cross University, PO Box 157, Lismore, NSW 2480, Australia.
School of Psychology, Level 4, Hughes Building, The University of Adelaide, SA 5005, Australia.
Addict Behav. 2017 Jan;64:334-339. doi: 10.1016/j.addbeh.2015.12.007. Epub 2015 Dec 17.
The overlap of gaming and gambling activities within online digital technologies is of growing relevance to the study of technological addictions. Social casino games are immensely popular 'free to play' games that offer realistic emulation of financial gambling activities. Their structural similarities might suggest that engagement in social casino games may be particularly risky for people with existing gambling problems. Currently it is not known whether social casino games are used problematically by individuals who also experience problematic gambling, the extent of this overlap, the characteristics of those who experience problems with both activities, and the symptoms of problematic social casino game use they experience. An online survey was administered to Internet users (N=1554) to assess social casino game use and associated problems. This study examined a subsample of 176 adults who played social casino games and reported self-identified gambling problems. The results indicated that a greater frequency and diversity of social casino game playing and more frequent and larger expenditure on social casino games was significantly positively associated with symptom severity of problematic social casino game use. Gamblers who were younger, less educated, spoke a non-English language, and with higher psychological distress, were more likely to report greater problems. Playing social casino games to escape or relieve a negative mood was the most commonly reported symptom. These findings suggest that some problem gamblers may also be at risk of problematic engagement in online gambling activities that lack financial incentives. Gamblers' concurrent engagement in social casino games therefore warrants further consideration in gambling research studies and clinical practice settings.
在线数字技术中游戏与赌博活动的重叠,对于技术成瘾的研究愈发重要。社交赌场游戏是广受欢迎的“免费游玩”游戏,能逼真模拟金融赌博活动。它们在结构上的相似性可能表明,参与社交赌场游戏对已有赌博问题的人来说风险尤其大。目前尚不清楚社交赌场游戏是否会被同时存在赌博问题的个人以问题性方式使用,这种重叠的程度如何,同时在这两种活动中出现问题的人的特征是什么,以及他们所经历的社交赌场游戏问题性使用的症状有哪些。对互联网用户(N = 1554)进行了一项在线调查,以评估社交赌场游戏的使用情况及相关问题。本研究考察了176名玩社交赌场游戏并报告有自我认定赌博问题的成年人的子样本。结果表明,社交赌场游戏游玩的频率和多样性更高,以及在社交赌场游戏上更频繁、支出更多,与社交赌场游戏问题性使用的症状严重程度显著正相关。年龄较小、受教育程度较低、说非英语语言且心理困扰较高的赌徒,更有可能报告更多问题。玩社交赌场游戏以逃避或缓解负面情绪是最常报告的症状。这些发现表明,一些问题赌徒也可能有参与缺乏金钱激励的在线赌博活动的问题风险。因此,赌徒同时参与社交赌场游戏的情况,在赌博研究和临床实践环境中值得进一步关注。