Robles-García Verónica, Corral-Bergantiños Yoanna, Espinosa Nelson, García-Sancho Carlos, Sanmartín Gabriel, Flores Julián, Cudeiro Javier, Arias Pablo
Neuroscience and Motor Control Group (NEUROcom), Faculty of Health Sciences, INEF-Galicia, and Faculty of Physiotherapy; Universidade da Coruña (Spain) and Institute of Biomedical Research of A Coruña, Spain.
Movement Disorders Unit, University of A Coruña Hospital, A Coruña, Spain.
Parkinsonism Relat Disord. 2016 May;26:17-23. doi: 10.1016/j.parkreldis.2016.02.022. Epub 2016 Mar 2.
Hypometria is a clinical motor sign in Parkinson's disease. Its origin likely emerges from basal ganglia dysfunction, leading to an impaired control of inhibitory intracortical motor circuits. Some neurorehabilitation approaches include movement imitation training; besides the effects of motor practice, there might be a benefit due to observation and imitation of un-altered movement patterns. In this sense, virtual reality facilitates the process by customizing motor-patterns to be observed and imitated.
To evaluate the effect of a motor-imitation therapy focused on hypometria in Parkinson's disease using virtual reality.
We carried out a randomized controlled pilot-study. Sixteen patients were randomly assigned in experimental and control groups. Groups underwent 4-weeks of training based on finger-tapping with the dominant hand, in which imitation was the differential factor (only the experimental group imitated). We evaluated self-paced movement features and cortico-spinal excitability (recruitment curves and silent periods in both hemispheres) before, immediately after, and two weeks after the training period.
Movement amplitude increased significantly after the therapy in the experimental group for the trained and un-trained hands. Motor thresholds and silent periods evaluated with transcranial magnetic stimulation were differently modified by training in the two groups; although the changes in the input-output recruitment were similar.
This pilot study suggests that movement imitation therapy enhances the effect of motor practice in patients with Parkinson's disease; imitation-training might be helpful for reducing hypometria in these patients. These results must be clarified in future larger trials.
运动减少是帕金森病的一种临床运动体征。其起源可能源于基底神经节功能障碍,导致皮质内抑制性运动回路的控制受损。一些神经康复方法包括运动模仿训练;除了运动练习的效果外,观察和模仿未改变的运动模式可能也有益处。从这个意义上说,虚拟现实通过定制要观察和模仿的运动模式来促进这一过程。
评估使用虚拟现实的针对帕金森病运动减少的运动模仿疗法的效果。
我们进行了一项随机对照试验性研究。16名患者被随机分配到实验组和对照组。两组均接受了为期4周的基于优势手手指敲击的训练,其中模仿是差异因素(只有实验组进行模仿)。我们在训练期之前、之后立即以及之后两周评估了自定节奏运动特征和皮质脊髓兴奋性(双侧半球的募集曲线和静息期)。
实验组经过治疗后,训练手和未训练手的运动幅度均显著增加。经颅磁刺激评估的运动阈值和静息期在两组中因训练而有不同改变;尽管输入-输出募集的变化相似。
这项试验性研究表明,运动模仿疗法可增强帕金森病患者运动练习的效果;模仿训练可能有助于减少这些患者的运动减少。这些结果必须在未来更大规模的试验中加以阐明。