Zhang Yongjun, Ndasauka Yamikani, Hou Juan, Chen Jiawen, Yang Li Zhuang, Wang Ying, Han Long, Bu Junjie, Zhang Peng, Zhou Yifeng, Zhang Xiaochu
Center for Biomedical Engineering, School of Information Science and Technology, University of Science and Technology of ChinaHefei, China; School of Foreign Languages, Anhui Jianzhu UniversityHefei, China.
School of Humanities and Social Science, University of Science and Technology of China Hefei, China.
Front Psychol. 2016 May 9;7:675. doi: 10.3389/fpsyg.2016.00675. eCollection 2016.
Internet gaming disorder (IGD) may lead to many negative consequences in everyday life, yet there is currently no effective treatment for IGD. Cue-reactivity paradigm is commonly used to evaluate craving for substance, food, and gambling; cue exposure therapy (CET) is applied to treating substance use disorders (SUDs) and some other psychological disorders such as pathological gambling (PG). However, no study has explored CET's application to the treatment of IGD except two articles having implied that cues' exposure may have therapeutic effect on IGD. This paper reviews studies on cue-induced behavioral and neural changes in excessive Internet gamers, indicating that behavioral and neural mechanisms of IGD mostly overlap with those of SUD. The CET's effects in the treatment of SUDs and PG are also reviewed. We finally propose an optimized CET paradigm, which future studies should consider and investigate as a probable treatment of IGD.
网络成瘾障碍(IGD)可能会在日常生活中导致许多负面后果,但目前尚无针对IGD的有效治疗方法。线索反应范式常用于评估对物质、食物和赌博的渴望;线索暴露疗法(CET)被应用于治疗物质使用障碍(SUDs)以及一些其他心理障碍,如病态赌博(PG)。然而,除了两篇文章暗示线索暴露可能对IGD有治疗作用外,尚无研究探讨CET在IGD治疗中的应用。本文回顾了关于过度网络游戏玩家线索诱发的行为和神经变化的研究,表明IGD的行为和神经机制大多与SUDs的重叠。还回顾了CET在SUDs和PG治疗中的效果。我们最终提出了一种优化的CET范式,未来的研究应将其作为IGD可能的治疗方法加以考虑和研究。