Chancel M, Blanchard C, Guerraz M, Montagnini A, Kavounoudias A
LNIA UMR 7260, Aix Marseille Université-Centre National de la Recherche Scientifique (CNRS), Marseille, France; LPNC UMR 5105, Université Savoie Mont Blanc-CNRS, Chambéry, France;
School of Psychology, University of Nottingham, Nottingham, United Kingdom; and.
J Neurophysiol. 2016 Sep 1;116(3):1522-1535. doi: 10.1152/jn.00883.2015. Epub 2016 Jul 6.
Illusory hand movements can be elicited by a textured disk or a visual pattern rotating under one's hand, while proprioceptive inputs convey immobility information (Blanchard C, Roll R, Roll JP, Kavounoudias A. PLoS One 8: e62475, 2013). Here, we investigated whether visuotactile integration can optimize velocity discrimination of illusory hand movements in line with Bayesian predictions. We induced illusory movements in 15 volunteers by visual and/or tactile stimulation delivered at six angular velocities. Participants had to compare hand illusion velocities with a 5°/s hand reference movement in an alternative forced choice paradigm. Results showed that the discrimination threshold decreased in the visuotactile condition compared with unimodal (visual or tactile) conditions, reflecting better bimodal discrimination. The perceptual strength (gain) of the illusions also increased: the stimulation required to give rise to a 5°/s illusory movement was slower in the visuotactile condition compared with each of the two unimodal conditions. The maximum likelihood estimation model satisfactorily predicted the improved discrimination threshold but not the increase in gain. When we added a zero-centered prior, reflecting immobility information, the Bayesian model did actually predict the gain increase but systematically overestimated it. Interestingly, the predicted gains better fit the visuotactile performances when a proprioceptive noise was generated by covibrating antagonist wrist muscles. These findings show that kinesthetic information of visual and tactile origins is optimally integrated to improve velocity discrimination of self-hand movements. However, a Bayesian model alone could not fully describe the illusory phenomenon pointing to the crucial importance of the omnipresent muscle proprioceptive cues with respect to other sensory cues for kinesthesia.
在人手下方旋转的纹理盘或视觉图案能够诱发手部的虚幻运动,而本体感觉输入传达的是静止信息(Blanchard C、Roll R、Roll JP、Kavounoudias A.《公共科学图书馆·综合》8:e62475,2013年)。在此,我们研究了视觉触觉整合是否能根据贝叶斯预测优化虚幻手部运动的速度辨别能力。我们通过以六种角速度施加视觉和/或触觉刺激,在15名志愿者身上诱发虚幻运动。参与者必须在一种二选一的强制选择范式中,将手部幻觉速度与5°/秒的手部参考运动进行比较。结果显示,与单峰(视觉或触觉)条件相比,视觉触觉条件下的辨别阈值降低,这反映出更好的双峰辨别能力。幻觉的感知强度(增益)也增加了:与两种单峰条件中的每一种相比,在视觉触觉条件下,产生5°/秒虚幻运动所需的刺激速度更慢。最大似然估计模型令人满意地预测了辨别阈值的改善,但没有预测到增益的增加。当我们添加一个反映静止信息的零中心先验时,贝叶斯模型实际上确实预测了增益的增加,但系统性地高估了它。有趣的是,当通过协同振动拮抗腕部肌肉产生本体感觉噪声时,预测的增益更符合视觉触觉表现。这些发现表明,视觉和触觉来源的动觉信息得到了最佳整合,以改善对手部自身运动的速度辨别能力。然而,仅靠贝叶斯模型无法完全描述这种虚幻现象,这表明无处不在的肌肉本体感觉线索相对于其他动觉感觉线索至关重要。