Liu Chun-Hao, Lin Sheng-Hsuan, Pan Yuan-Chien, Lin Yu-Hsuan
Department of Psychiatry, Chang Gung Memorial Hospital at Linkou Chang Gung University, Tauyuan, Taiwan Department of Department of Biostatistics, Columbia University USA Department of Psychology, National Taiwan University Department of Psychiatry, National Taiwan University Hospital, Taipei, Taiwan.
Medicine (Baltimore). 2016 Jul;95(28):e4068. doi: 10.1097/MD.0000000000004068.
The aim of this study was to investigate the risk factors of smartphone addiction in high school students.A total of 880 adolescents were recruited from a vocational high school in Taiwan in January 2014 to complete a set of questionnaires, including the 10-item Smartphone Addiction Inventory, Chen Internet Addiction Scale, and a survey of content and patterns of personal smartphone use. Of those recruited, 689 students (646 male) aged 14 to 21 and who owned a smartphone completed the questionnaire. Multiple linear regression models were used to determine the variables associated with smartphone addiction.Smartphone gaming and frequent smartphone use were associated with smartphone addiction. Furthermore, both the smartphone gaming-predominant and gaming with multiple-applications groups showed a similar association with smartphone addiction. Gender, duration of owning a smartphone, and substance use were not associated with smartphone addiction.Our findings suggest that smartphone use patterns should be part of specific measures to prevent and intervene in cases of excessive smartphone use.
本研究旨在调查高中生智能手机成瘾的风险因素。2014年1月,从台湾一所职业高中招募了880名青少年,让他们完成一套问卷,包括10项智能手机成瘾量表、陈氏网络成瘾量表,以及一项关于个人智能手机使用内容和模式的调查。在招募的人员中,689名年龄在14至21岁且拥有智能手机的学生(646名男性)完成了问卷。使用多元线性回归模型来确定与智能手机成瘾相关的变量。智能手机游戏和频繁使用智能手机与智能手机成瘾有关。此外,以智能手机游戏为主的群体和使用多个应用程序游戏的群体与智能手机成瘾的关联相似。性别、拥有智能手机的时长和物质使用与智能手机成瘾无关。我们的研究结果表明,智能手机使用模式应成为预防和干预过度使用智能手机情况的具体措施的一部分。