美国高中橄榄球运动中的头部撞击强度

Head Impact Magnitude in American High School Football.

作者信息

Schmidt Julianne D, Guskiewicz Kevin M, Mihalik Jason P, Blackburn J Troy, Siegmund Gunter P, Marshall Stephen W

机构信息

Department of Kinesiology, and Concussion Research Laboratory, University of Georgia, Athens, Georgia;

Matthew A. Gfeller Sport-Related Traumatic Brain Injury Research Center, Department of Exercise and Sport Science, Injury Prevention Research Center.

出版信息

Pediatrics. 2016 Aug;138(2). doi: 10.1542/peds.2015-4231. Epub 2016 Jul 18.

Abstract

OBJECTIVES

To describe determinants of head impact magnitudes between various play aspects in high school football.

METHODS

Thirty-two high school American football players wore Head Impact Telemetry System instrumented helmets to capture head impact magnitude (linear acceleration, rotational acceleration, and Head Impact Technology severity profile [HITsp]). We captured and analyzed video from 13 games (n = 3888 viewable head impacts) to determine the following play aspects: quarter, impact cause, play type, closing distance, double head impact, player's stance, player's action, direction of gaze, athletic readiness, level of anticipation, player stationary, ball possession, receiving ball, and snapping ball. We conducted random intercepts general linear mixed models to assess the differences in head impact magnitude between play aspects (α = 0.05).

RESULTS

The following aspects resulted in greater head impact magnitude: impacts during the second quarter (HITsp: P = .03); contact with another player (linear, rotational, HITsp: P < .001); initial head impact when the head is struck twice (linear, rotational, HITsp: P < .001); longer closing distances, especially when combined with a 3-point stance or when being struck in the head (linear: P = .03); the 2-point stance (linear, rotational, HITsp: P < .001); and offensive linemen not snapping the ball compared with those snapping the ball (rotational: P = .02, HITsp: P = .02).

CONCLUSIONS

Preventing head impacts caused by contact with another player may reduce head impact magnitude in high school football. Rule or coaching changes that reduce collisions after long closing distances, especially when combined with the 3-point stance or when a player is being struck in the head, should be considered.

摘要

目的

描述高中橄榄球运动中不同比赛环节头部撞击强度的决定因素。

方法

32名高中美式橄榄球运动员佩戴头部撞击遥测系统仪器化头盔,以获取头部撞击强度(线性加速度、旋转加速度和头部撞击技术严重程度剖面图 [HITsp])。我们从13场比赛中采集并分析了视频(n = 3888次可观察到的头部撞击),以确定以下比赛环节:比赛节次、撞击原因、比赛类型、接近距离、双头撞击、球员姿势、球员动作、注视方向、运动准备状态、预期水平、球员静止状态、球权、接球和开球。我们进行了随机截距广义线性混合模型分析,以评估不同比赛环节之间头部撞击强度的差异(α = 0.05)。

结果

以下环节导致更大的头部撞击强度:第二节比赛中的撞击(HITsp:P = 0.03);与其他球员的接触(线性、旋转、HITsp:P < 0.001);头部被撞击两次时的首次头部撞击(线性、旋转、HITsp:P < 0.001);更长的接近距离,尤其是与三点姿势相结合或头部被撞击时(线性:P = 0.03);两点姿势(线性、旋转、HITsp:P < 0.001);与开球的进攻线卫相比,不开球的进攻线卫(旋转:P = 0.02,HITsp:P = 0.02)。

结论

预防因与其他球员接触导致的头部撞击,可能会降低高中橄榄球运动中的头部撞击强度。应考虑通过规则或教练指导的改变,减少长距离接近后的碰撞,尤其是与三点姿势相结合或球员头部被撞击时的碰撞。

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