School of Sport, Health and Applied Science, St Mary's University, London, United Kingdom.
School of Sciecne and Technology, University of New England, Armidale, New South Wales, Australia.
J Strength Cond Res. 2019 Jan;33(1):146-151. doi: 10.1519/JSC.0000000000001899.
Waldron, M, Thomson, E, Highton, J, and Twist, C. Transient fatigue is not influenced by ball-in-play time during elite rugby league matches. J Strength Cond Res 33(1): 146-151, 2019-The capacity to sustain high-speed running is important for rugby league players. Transient fatigue, described as a reduction in high-speed running in the 5 minutes after a peak 5-minute period, is a phenomenon observed during rugby league matches. This concept has recently been questioned based on the proposed confounding influence of ball-in-play time during these periods. Therefore, this study examined the changes in high-speed running (>14 km·h) of elite rugby league players, and ball-in-play time, during the peak, subsequent, and mean 5-minute periods of 5 competitive matches using 5-Hz Global Positioning System devices. The suitability of ball-in-play time as a covariate was also evaluated. The high-speed running and ball-in-play time was different between peak (26.7 ± 5.5 m·min and 177 ± 37 seconds) and subsequent (12.1 ± 6.2 m·min and 147 ± 37 seconds) 5-minute periods (p ≤ 0.05; most likely ↓). However, there was no relationship (r = 0.01 to -0.13; p > 0.05) between ball-in-play time and high-speed running, and ball-in-play time was not independent of the match period. This study has reaffirmed the presence of transient fatigue during elite rugby league matches but questioned the influence of ball-in-play time as a confounding factor. These observations have implications for the design of appropriate training practices and informing tactical strategies used by coaches. Most importantly, any practitioner wishing to measure transient fatigue could follow a similar statistical approach taken herein and based on the current findings would not need to account for ball-in-play time as a confounding variable.
沃尔德伦、汤姆森、海顿和特威斯特。精英级英式橄榄球联赛比赛中球在比赛中的时间不会影响暂态疲劳。《力量与条件研究杂志》33(1):146-151,2019 年-保持高速奔跑的能力对橄榄球运动员很重要。暂态疲劳被描述为在高峰 5 分钟后 5 分钟内高速奔跑的减少,是在橄榄球联赛比赛中观察到的一种现象。基于这些时期球在比赛中的时间的潜在混杂影响,最近对这一概念提出了质疑。因此,本研究使用 5Hz 全球定位系统设备,检查了 5 场有竞争力的比赛中高峰、后续和平均 5 分钟期间,精英级英式橄榄球运动员的高速奔跑(>14km·h)和球在比赛中的时间的变化。还评估了球在比赛中的时间作为协变量的适用性。高峰(26.7±5.5m·min 和 177±37 秒)和后续(12.1±6.2m·min 和 147±37 秒)5 分钟期间,高速奔跑和球在比赛中的时间不同(p≤0.05;很可能↓)。然而,球在比赛中的时间与高速奔跑之间没有关系(r=0.01 至-0.13;p>0.05),并且球在比赛中的时间不受比赛阶段的影响。本研究再次证实了精英级英式橄榄球联赛比赛中存在暂态疲劳,但对球在比赛中的时间作为混杂因素的影响提出了质疑。这些观察结果对设计适当的训练实践和告知教练使用的战术策略具有影响。最重要的是,任何希望测量暂态疲劳的从业者都可以采用本文中采用的类似统计方法,根据目前的发现,不需要将球在比赛中的时间作为混杂变量。