• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

基于微软 Kinect 的系统设计与测试,用于在上肢运动训练中为中风患者提供自适应视觉反馈。

Design and test of a Microsoft Kinect-based system for delivering adaptive visual feedback to stroke patients during training of upper limb movement.

机构信息

Integrative Neuroscience Group, SMI®, Department of Health Science and Technology, Aalborg University, Aalborg, Denmark.

Faculty of Electrical Engineering, University of Belgrade, Belgrade, Serbia.

出版信息

Med Biol Eng Comput. 2017 Nov;55(11):1927-1935. doi: 10.1007/s11517-017-1640-z. Epub 2017 Mar 25.

DOI:10.1007/s11517-017-1640-z
PMID:28343334
Abstract

The present paper describes the design and test of a low-cost Microsoft Kinect-based system for delivering adaptive visual feedback to stroke patients during the execution of an upper limb exercise. Eleven sub-acute stroke patients with varying degrees of upper limb function were recruited. Each subject participated in a control session (repeated twice) and a feedback session (repeated twice). In each session, the subjects were presented with a rectangular pattern displayed on a vertical mounted monitor embedded in the table in front of the patient. The subjects were asked to move a marker inside the rectangular pattern by using their most affected hand. During the feedback session, the thickness of the rectangular pattern was changed according to the performance of the subject, and the color of the marker changed according to its position, thereby guiding the subject's movements. In the control session, the thickness of the rectangular pattern and the color of the marker did not change. The results showed that the movement similarity and smoothness was higher in the feedback session than in the control session while the duration of the movement was longer. The present study showed that adaptive visual feedback delivered by use of the Kinect sensor can increase the similarity and smoothness of upper limb movement in stroke patients.

摘要

本文描述了一种基于微软 Kinect 的低成本系统的设计和测试,该系统可在执行上肢运动期间为中风患者提供自适应视觉反馈。招募了 11 名上肢功能不同程度受损的亚急性中风患者。每位患者参与了一个对照(重复两次)和一个反馈(重复两次)会话。在每个会话中,将一个矩形图案显示在嵌入在患者前方桌子上的垂直安装的监视器上,要求患者使用最受影响的手在矩形图案内移动一个标记。在反馈会话中,根据患者的表现改变矩形图案的厚度,并且根据其位置改变标记的颜色,从而指导患者的运动。在对照会话中,矩形图案的厚度和标记的颜色不会改变。结果表明,在反馈会话中,运动的相似性和流畅性高于对照会话,而运动的持续时间更长。本研究表明,使用 Kinect 传感器提供的自适应视觉反馈可以增加中风患者上肢运动的相似性和流畅性。

相似文献

1
Design and test of a Microsoft Kinect-based system for delivering adaptive visual feedback to stroke patients during training of upper limb movement.基于微软 Kinect 的系统设计与测试,用于在上肢运动训练中为中风患者提供自适应视觉反馈。
Med Biol Eng Comput. 2017 Nov;55(11):1927-1935. doi: 10.1007/s11517-017-1640-z. Epub 2017 Mar 25.
2
Short-Duration and Intensive Training Improves Long-Term Reaching Performance in Individuals With Chronic Stroke.短期强化训练可改善慢性卒中患者的长期伸手够物能力。
Neurorehabil Neural Repair. 2016 Jul;30(6):551-61. doi: 10.1177/1545968315606990. Epub 2015 Sep 24.
3
Kinect-based virtual rehabilitation and evaluation system for upper limb disorders: A case study.基于Kinect的上肢疾病虚拟康复与评估系统:一项案例研究。
J Back Musculoskelet Rehabil. 2018;31(4):611-621. doi: 10.3233/BMR-140203.
4
Adaptive hybrid robotic system for rehabilitation of reaching movement after a brain injury: a usability study.用于脑损伤后上肢康复的自适应混合机器人系统:一项可用性研究。
J Neuroeng Rehabil. 2017 Oct 12;14(1):104. doi: 10.1186/s12984-017-0312-4.
5
Effect of Modified Constraint-Induced Movement Therapy Combined with Auditory Feedback for Trunk Control on Upper Extremity in Subacute Stroke Patients with Moderate Impairment: Randomized Controlled Pilot Trial.改良强制性运动疗法联合听觉反馈对中度损伤亚急性脑卒中患者上肢躯干控制的影响:随机对照试验。
J Stroke Cerebrovasc Dis. 2016 Jul;25(7):1606-1612. doi: 10.1016/j.jstrokecerebrovasdis.2016.03.030. Epub 2016 Apr 6.
6
A comparison of hemisphere-specific training pattern in Inter-limb Learning Transfer (ILT) for stroke patients with hemiparesis.比较偏瘫脑卒中患者肢体间学习转移中半球特异性训练模式。
NeuroRehabilitation. 2014;34(2):277-86. doi: 10.3233/NRE-131040.
7
Wristband Accelerometers to motiVate arm Exercise after Stroke (WAVES): study protocol for a pilot randomized controlled trial.腕带式加速度计促进卒中后手臂运动(WAVES):一项试点随机对照试验的研究方案
Trials. 2016 Oct 21;17(1):508. doi: 10.1186/s13063-016-1628-2.
8
Motor recovery of the ipsilesional upper limb in subacute stroke.亚急性期脑卒中患者健侧上肢运动功能的恢复。
Arch Phys Med Rehabil. 2013 Nov;94(11):2283-90. doi: 10.1016/j.apmr.2013.05.024. Epub 2013 Jun 22.
9
The impact of visual feedback on the motor control of the upper-limb.
Annu Int Conf IEEE Eng Med Biol Soc. 2015;2015:3945-8. doi: 10.1109/EMBC.2015.7319257.
10
Exploratory study of how Cognitive Multisensory Rehabilitation restores parietal operculum connectivity and improves upper limb movements in chronic stroke.认知多感官康复对慢性中风顶叶脑回连通性的恢复及改善上肢运动的探索性研究。
Sci Rep. 2020 Nov 20;10(1):20278. doi: 10.1038/s41598-020-77272-y.

引用本文的文献

1
The Use of Extrinsic Performance Feedback and Reward to Enhance Upper Limb Motor Behavior and Recovery Post-Stroke: A Scoping Review.使用外在绩效反馈和奖励来增强中风后上肢运动行为和恢复:一项范围综述。
Neurorehabil Neural Repair. 2025 Feb;39(2):157-173. doi: 10.1177/15459683241298262. Epub 2024 Dec 11.
2
Assessing and Enhancing Movement Quality Using Wearables and Consumer Technologies: Thematic Analysis of Expert Perspectives.使用可穿戴设备和消费技术评估和增强运动质量:专家观点的主题分析。
JMIR Form Res. 2024 Sep 13;8:e56784. doi: 10.2196/56784.
3
The Role of Multi-Sensor Measurement in the Assessment of Movement Quality: A Systematic Review.

本文引用的文献

1
Maladaptive plasticity for motor recovery after stroke: mechanisms and approaches.卒中后运动功能恢复的适应不良性可塑性:机制与方法。
Neural Plast. 2012;2012:359728. doi: 10.1155/2012/359728. Epub 2012 Jun 26.
2
Need for speed: better movement quality during faster task performance after stroke.需要速度:中风后更快完成任务时,运动质量更好。
Neurorehabil Neural Repair. 2012 May;26(4):362-73. doi: 10.1177/1545968311425926. Epub 2011 Dec 2.
3
Instructions for motor learning: differential effects of internal versus external focus of attention.
多传感器测量在运动质量评估中的作用:系统评价。
Sports Med. 2023 Dec;53(12):2477-2504. doi: 10.1007/s40279-023-01905-1. Epub 2023 Sep 12.
4
Home-based immersive virtual reality physical rehabilitation in paediatric patients for upper limb motor impairment: a feasibility study.针对上肢运动功能障碍的儿科患者进行的基于家庭的沉浸式虚拟现实物理康复:一项可行性研究。
Virtual Real. 2023 Jan 14;27(4):1-16. doi: 10.1007/s10055-023-00747-6.
5
Towards a Comprehensive Solution for a Vision-Based Digitized Neurological Examination.实现基于视觉的数字化神经检查的综合解决方案。
IEEE J Biomed Health Inform. 2022 Aug;26(8):4020-4031. doi: 10.1109/JBHI.2022.3167927. Epub 2022 Aug 11.
6
Smoothness metrics for reaching performance after stroke. Part 1: which one to choose?脑卒中后恢复运动功能的平滑度评估指标。第 1 部分:应该选择哪一个?
J Neuroeng Rehabil. 2021 Oct 26;18(1):154. doi: 10.1186/s12984-021-00949-6.
7
The Q-Pass Index: A Multifactorial IMUs-Based Tool to Assess Passing Skills in Basketball.Q-Pass 指数:一种基于多因素 IMU 的篮球传球技能评估工具。
Sensors (Basel). 2021 Jul 5;21(13):4601. doi: 10.3390/s21134601.
8
Effects of virtual reality in post-stroke aphasia: a systematic review and meta-analysis.虚拟现实对脑卒中后失语症的影响:系统评价和荟萃分析。
Neurol Sci. 2021 Dec;42(12):5249-5259. doi: 10.1007/s10072-021-05202-5. Epub 2021 Apr 9.
9
Design a prototype for automated patient diagnosis in wireless sensor networks.设计一个用于无线传感器网络中自动患者诊断的原型。
Med Biol Eng Comput. 2019 Nov;57(11):2373-2387. doi: 10.1007/s11517-019-02036-4. Epub 2019 Aug 29.
10
Usability of Videogame-Based Dexterity Training in the Early Rehabilitation Phase of Stroke Patients: A Pilot Study.基于电子游戏的灵活性训练在中风患者早期康复阶段的可用性:一项试点研究。
Front Neurol. 2017 Dec 8;8:654. doi: 10.3389/fneur.2017.00654. eCollection 2017.
运动学习指南:内部与外部注意力焦点的差异效应
J Mot Behav. 1998 Jun;30(2):169-79. doi: 10.1080/00222899809601334.
4
Does provision of extrinsic feedback result in improved motor learning in the upper limb poststroke? A systematic review of the evidence.提供外在反馈是否会导致上肢卒中后运动学习的改善?系统评价证据。
Neurorehabil Neural Repair. 2010 Feb;24(2):113-24. doi: 10.1177/1545968309349941. Epub 2009 Oct 27.
5
Coding and use of tactile signals from the fingertips in object manipulation tasks.在物体操纵任务中指尖触觉信号的编码与运用。
Nat Rev Neurosci. 2009 May;10(5):345-59. doi: 10.1038/nrn2621. Epub 2009 Apr 8.
6
What do motor "recovery" and "compensation" mean in patients following stroke?中风患者的运动“恢复”和“代偿”是什么意思?
Neurorehabil Neural Repair. 2009 May;23(4):313-9. doi: 10.1177/1545968308328727. Epub 2008 Dec 31.
7
The effect of the GENTLE/s robot-mediated therapy system on arm function after stroke.GENTLE/s机器人介导治疗系统对中风后手臂功能的影响。
Clin Rehabil. 2008 May;22(5):395-405. doi: 10.1177/0269215507085060.
8
Principles of experience-dependent neural plasticity: implications for rehabilitation after brain damage.经验依赖性神经可塑性原理:对脑损伤后康复的启示
J Speech Lang Hear Res. 2008 Feb;51(1):S225-39. doi: 10.1044/1092-4388(2008/018).
9
An external focus of attention enhances golf shot accuracy in beginners and experts.注意力的外部焦点可提高初学者和专家的高尔夫击球准确性。
Res Q Exerc Sport. 2007 Sep;78(4):384-9. doi: 10.1080/02701367.2007.10599436.
10
Improvement of arm movement patterns and endpoint control depends on type of feedback during practice in stroke survivors.中风幸存者在练习过程中,手臂运动模式和终点控制的改善取决于反馈类型。
Neurorehabil Neural Repair. 2007 Sep-Oct;21(5):398-411. doi: 10.1177/1545968306298414. Epub 2007 Mar 16.