Verkuyl Margaret, Hughes Michelle, Tsui Joyce, Betts Lorraine, St-Amant Oona, Lapum Jennifer L
J Nurs Educ. 2017 May 1;56(5):274-280. doi: 10.3928/01484834-20170421-04.
The use of serious gaming in a virtual world is a novel pedagogical approach in nursing education. A virtual gaming simulation was implemented in a health assessment class that focused on mental health and interpersonal violence. The study's purpose was to explore students' experiences of the virtual gaming simulation.
Three focus groups were conducted with a convenience sample of 20 first-year nursing students after they completed the virtual gaming simulation.
Analysis yielded five themes: (a) Experiential Learning, (b) The Learning Process, (c) Personal Versus Professional, (d) Self-Efficacy, and (e) Knowledge.
Virtual gaming simulation can provide experiential learning opportunities that promote engagement and allow learners to acquire and apply new knowledge while practicing skills in a safe and realistic environment. [J Nurs Educ. 2017;56(5):274-280.].
在虚拟世界中使用严肃游戏是护理教育中的一种新型教学方法。在一门专注于心理健康和人际暴力的健康评估课程中实施了虚拟游戏模拟。本研究的目的是探索学生对虚拟游戏模拟的体验。
在20名一年级护理专业学生完成虚拟游戏模拟后,以便利抽样的方式进行了三次焦点小组访谈。
分析得出五个主题:(a)体验式学习,(b)学习过程,(c)个人与专业,(d)自我效能感,(e)知识。
虚拟游戏模拟可以提供体验式学习机会,促进参与度,并让学习者在安全且现实的环境中练习技能的同时获取和应用新知识。[《护理教育杂志》。2017年;56(5):274 - 280。]