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便携式手部触觉系统在沉浸式虚拟现实中的沉浸感和存在感研究。

A Study on Immersion and Presence of a Portable Hand Haptic System for Immersive Virtual Reality.

机构信息

Department of Software, Catholic University of Pusan, Busan 46252, Korea.

出版信息

Sensors (Basel). 2017 May 17;17(5):1141. doi: 10.3390/s17051141.

Abstract

This paper proposes a portable hand haptic system using Leap Motion as a haptic interface that can be used in various virtual reality (VR) applications. The proposed hand haptic system was designed as an Arduino-based sensor architecture to enable a variety of tactile senses at low cost, and is also equipped with a portable wristband. As a haptic system designed for tactile feedback, the proposed system first identifies the left and right hands and then sends tactile senses (vibration and heat) to each fingertip (thumb and index finger). It is incorporated into a wearable band-type system, making its use easy and convenient. Next, hand motion is accurately captured using the sensor of the hand tracking system and is used for virtual object control, thus achieving interaction that enhances immersion. A VR application was designed with the purpose of testing the immersion and presence aspects of the proposed system. Lastly, technical and statistical tests were carried out to assess whether the proposed haptic system can provide a new immersive presence to users. According to the results of the presence questionnaire and the simulator sickness questionnaire, we confirmed that the proposed hand haptic system, in comparison to the existing interaction that uses only the hand tracking system, provided greater presence and a more immersive environment in the virtual reality.

摘要

本文提出了一种使用 Leap Motion 作为触觉接口的便携式手部触觉系统,可用于各种虚拟现实 (VR) 应用。所提出的手部触觉系统被设计为基于 Arduino 的传感器架构,以低成本实现各种触觉感知,并且还配备了便携式腕带。作为为触觉反馈而设计的触觉系统,该系统首先识别左手和右手,然后向每个指尖(拇指和食指)发送触觉(振动和热)。它被整合到可穿戴带式系统中,使其使用起来简单方便。接下来,使用手部跟踪系统的传感器准确地捕获手部运动,并用于虚拟对象控制,从而实现增强沉浸感的交互。设计了一个 VR 应用程序,目的是测试所提出系统的沉浸感和存在感方面。最后,进行了技术和统计测试,以评估所提出的触觉系统是否可以为用户提供新的沉浸式存在感。根据存在感问卷和模拟器疾病问卷的结果,我们确认与仅使用手部跟踪系统的现有交互相比,所提出的手部触觉系统在虚拟现实中提供了更大的存在感和更身临其境的环境。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/f2af/5470817/3c1cc5b9b549/sensors-17-01141-g001.jpg

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