Nyman Thomas Jonathan, Karlsson Eric Per Anders, Antfolk Jan
Department of Psychology, Faculty of Arts, Psychology and Theology, Åbo Akademi University, Turku, Finland.
PLoS One. 2017 Jun 14;12(6):e0177855. doi: 10.1371/journal.pone.0177855. eCollection 2017.
Research shows that psychological time (i.e., the subjective experience and assessment of the passage of time) is malleable and that the central nervous system re-calibrates temporal information in accordance with situational factors so that psychological time flows slower or faster. Observed motion-speed (e.g., the visual perception of a rolling ball) is an important situational factor which influences the production of time estimates. The present study examines previous findings showing that observed slow and fast motion-speed during video playback respectively results in over- and underproductions of intervals of time. Here, we investigated through three separate experiments: a) the main effect of observed motion-speed during video playback on a time production task and b) the interactive effect of the frame rate (frames per second; fps) and motion-speed during video playback on a time production task. No main effect of video playback-speed or interactive effect between video playback-speed and frame rate was found on time production.
研究表明,心理时间(即对时间流逝的主观体验和评估)是可塑的,中枢神经系统会根据情境因素重新校准时间信息,从而使心理时间流动得更慢或更快。观察到的运动速度(例如,滚动球的视觉感知)是影响时间估计产生的一个重要情境因素。本研究考察了先前的研究结果,这些结果表明,视频播放过程中观察到的慢运动速度和快运动速度分别导致时间间隔的高估和低估。在此,我们通过三个独立实验进行了研究:a)视频播放过程中观察到的运动速度对时间生成任务的主效应,以及b)视频播放过程中的帧率(每秒帧数;fps)和运动速度对时间生成任务的交互效应。未发现视频播放速度对时间生成有主效应,也未发现视频播放速度与帧率之间存在交互效应。