Gil-Arias Alexander, Harvey Stephen, Cárceles Adrián, Práxedes Alba, Del Villar Fernando
Faculty of Sport, Catholic University San Antonio of Murcia (UCAM), Murcia, Spain.
Ohio University, Athens, Ohio, United States of America.
PLoS One. 2017 Jun 28;12(6):e0179876. doi: 10.1371/journal.pone.0179876. eCollection 2017.
The Teaching Games for Understanding (TGfU) and Sport Education (SE) pedagogical models share several objectives and pedagogical processes. Despite this seemingly uncanny relationship, few studies have examined the efficacy of a hybrid TGfU/SE pedagogical model, particularly how a teacher's utilization of such a model impacts on student motivation. The purpose of the current study was to investigate the effect a hybrid TGfU/SE unit, in comparison to direct instruction, on students' perceptions of various aspects of their motivation to engage in physical education (autonomous motivation, basic psychological needs, enjoyment and intention to be physically active). A crossover design was utilized, using the technique of counterbalancing. One group experienced a hybrid SE/TGfU unit first, followed by a unit of direct instruction. A second group experienced the units in the opposite order. Participants were 55 students. The intervention was conducted over a total of 16 lessons. The hybrid unit was designed according to the characteristics of SE by using seasons, roles, persistent teams, etc. Learning tasks set by the teacher during individual lessons, however, were designed according to the pedagogical principles of TGfU. Student motivation data was generated using validated questionnaires. Results showed that regardless of the order of intervention, the two groups showed significant improvements in autonomy, competence and enjoyment when they were taught using the hybrid model. Instead, in the variables autonomous motivation, relatedness and intention to be physically active there were no significant improvements in one group. These results demonstrate that it is possible to design varied learning situations in which affiliation, leadership and trust are fostered, while tasks are adapted to the characteristics of the students. All this can cause greater autonomous motivation, and consequently, perceived competence in the student, a positive image of the sport to practice, and therefore greater enjoyment and to be physically active.
理解式教学游戏(TGfU)和体育教育(SE)教学模式有几个共同的目标和教学过程。尽管存在这种看似奇特的关系,但很少有研究考察混合式TGfU/SE教学模式的效果,特别是教师对这种模式的运用如何影响学生的动机。本研究的目的是调查与直接教学相比,混合式TGfU/SE单元对学生参与体育教育动机的各个方面(自主动机、基本心理需求、享受程度和身体活动意愿)的认知的影响。采用交叉设计,并运用了平衡技术。一组先体验混合式SE/TGfU单元,然后是直接教学单元。另一组则以相反的顺序体验这些单元。参与者为55名学生。干预共进行了16节课。混合单元根据SE的特点,利用季节、角色、固定团队等进行设计。然而,教师在个别课程中设定的学习任务是根据TGfU的教学原则设计的。学生动机数据通过经过验证的问卷生成。结果表明,无论干预顺序如何,两组在采用混合模式教学时,在自主性、能力和享受程度方面都有显著提高。相反,在自主动机、关联性和身体活动意愿等变量上,一组没有显著改善。这些结果表明,可以设计各种学习情境,培养归属感、领导力和信任,同时使任务适应学生的特点。所有这些都可以带来更大的自主动机,进而使学生获得能力感、对要从事的运动产生积极印象,从而带来更多的享受和身体活动。