Hoj Taylor H, Covey Emarie L, Jones Allyn C, Haines Amanda C, Hall P Cougar, Crookston Benjamin T, West Joshua H
Computational Health Science Research Group, Department of Health Science, Brigham Young University, Provo, UT, United States.
JMIR Mhealth Uhealth. 2017 Aug 3;5(8):e114. doi: 10.2196/mhealth.7206.
Physical activity apps are commonly used to increase levels of activity and health status. To date, the focus of research has been to determine the potential of apps to influence behavior, to ascertain the efficacy of a limited number of apps to change behavior, and to identify the characteristics of apps that users prefer.
The purpose of this study was to identify the mechanisms by which the use of physical activity apps may influence the users' physical activity behavior.
This study used a cross-sectional survey of users of health-related physical activity apps during the past 6 months. An electronic survey was created in Qualtrics' Web-based survey software and deployed on Amazon Mechanical Turk. Individuals who had used at least one physical activity app in the past 6 months were eligible to respond. The final sample comprised 207 adults living in the United States. 86.0% (178/207) of respondents were between the ages of 26 and 54 years, with 51.2% (106/207) of respondents being female. Behavior change theory informed the creation of 20 survey items relating to the mechanisms of behavior change. Respondents also reported about engagement with the apps, app likeability, and physical activity behavior.
Respondents reported that using a physical activity app in the past 6 months resulted in a change in their attitudes, beliefs, perceptions, and motivation. Engagement with the app (P<.001), frequency of app use (P=.03), and app price (P=.01) were related to the reported impact of the behavior change theory or mechanisms of change. The mechanisms of change were associated with self-reported physical activity behaviors (P<.001).
The findings from this study provide an overview of the mechanisms by which apps may impact behavior. App developers may wish to incorporate these mechanisms in an effort to increase impact. Practitioners should consider the extent to which behavior change theory is integrated into a particular app when they consider making recommendations to others wishing to increase levels of physical activity.
体育活动应用程序常用于提高活动水平和健康状况。迄今为止,研究重点一直是确定应用程序影响行为的潜力,确定少数应用程序改变行为的功效,以及识别用户偏好的应用程序特征。
本研究的目的是确定使用体育活动应用程序可能影响用户体育活动行为的机制。
本研究对过去6个月内使用与健康相关的体育活动应用程序的用户进行了横断面调查。在Qualtrics基于网络的调查软件中创建了一份电子调查问卷,并部署在亚马逊土耳其机器人平台上。在过去6个月内使用过至少一款体育活动应用程序的个人有资格参与回答。最终样本包括207名居住在美国的成年人。86.0%(178/207)的受访者年龄在26至54岁之间,51.2%(106/207)的受访者为女性。行为改变理论为创建20个与行为改变机制相关的调查项目提供了依据。受访者还报告了与应用程序的互动情况、对应用程序的喜爱程度以及体育活动行为。
受访者报告称,在过去6个月内使用体育活动应用程序导致了他们的态度、信念、认知和动机发生变化。与应用程序的互动(P<.001)、应用程序使用频率(P=.03)和应用程序价格(P=.01)与行为改变理论或改变机制的报告影响相关。改变机制与自我报告的体育活动行为相关(P<.001)。
本研究结果概述了应用程序可能影响行为的机制。应用程序开发者不妨纳入这些机制以增强影响。从业者在考虑向希望提高体育活动水平的其他人推荐特定应用程序时,应考虑行为改变理论融入该应用程序的程度。