Drew Trafton, Boettcher Sage E P, Wolfe Jeremy M
University of Utah, Salt Lake City, UT, USA.
University of Oxford, Oxford, UK.
J Vis. 2017 Sep 1;17(11):5. doi: 10.1167/17.11.5.
Suppose you go to the supermarket with a shopping list of 10 items held in memory. Your shopping expedition can be seen as a combination of visual search and memory search. This is known as "hybrid search." There is a growing interest in understanding how hybrid search tasks are accomplished. We used eye tracking to examine how manipulating the number of possible targets (the memory set size [MSS]) changes how observers (Os) search. We found that dwell time on each distractor increased with MSS, suggesting a memory search was being executed each time a new distractor was fixated. Meanwhile, although the rate of refixation increased with MSS, it was not nearly enough to suggest a strategy that involves repeatedly searching visual space for subgroups of the target set. These data provide a clear demonstration that hybrid search tasks are carried out via a "one visual search, many memory searches" heuristic in which Os examine items in the visual array once with a very low rate of refixations. For each item selected, Os activate a memory search that produces logarithmic response time increases with increased MSS. Furthermore, the percentage of distractors fixated was strongly modulated by the MSS: More items in the MSS led to a higher percentage of fixated distractors. Searching for more potential targets appears to significantly alter how Os approach the task, ultimately resulting in more eye movements and longer response times.
假设你带着记忆中列出的10项物品的购物清单去超市。你的购物之旅可以看作是视觉搜索和记忆搜索的结合。这被称为“混合搜索”。人们对理解混合搜索任务是如何完成的兴趣与日俱增。我们使用眼动追踪来研究操纵可能目标的数量(记忆集大小[MSS])如何改变观察者(Os)的搜索方式。我们发现,每个干扰项上的注视时间随着MSS的增加而增加,这表明每次注视一个新的干扰项时都在执行记忆搜索。同时,尽管重新注视的比率随着MSS的增加而增加,但这远远不足以表明存在一种涉及在视觉空间中反复搜索目标集子组的策略。这些数据清楚地表明,混合搜索任务是通过“一次视觉搜索,多次记忆搜索”的启发式方法来执行的,其中观察者以非常低的重新注视率对视觉阵列中的项目检查一次。对于每个选定的项目,观察者激活一次记忆搜索,随着MSS的增加,记忆搜索会使反应时间呈对数增加。此外,MSS强烈调节了被注视干扰项的百分比:MSS中的项目越多,被注视干扰项的百分比就越高。搜索更多潜在目标似乎会显著改变观察者处理任务的方式,最终导致更多的眼动和更长的反应时间。