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机器人辅助游戏训练对脑卒中患者上肢功能的影响。

Effect of Robot-Assisted Game Training on Upper Extremity Function in Stroke Patients.

作者信息

Lee Kyeong Woo, Kim Sang Beom, Lee Jong Hwa, Lee Sook Joung, Kim Jin Wan

机构信息

Department of Physical Medicine and Rehabilitation and Regional Cardiocerebrovascular Center, Dong-A University College of Medicine, Busan, Korea.

出版信息

Ann Rehabil Med. 2017 Aug;41(4):539-546. doi: 10.5535/arm.2017.41.4.539. Epub 2017 Aug 31.

Abstract

OBJECTIVE

To determine the effects of combining robot-assisted game training with conventional upper extremity rehabilitation training (RCT) on motor and daily functions in comparison with conventional upper extremity rehabilitation training (OCT) in stroke patients.

METHODS

Subjects were eligible if they were able to perform the robot-assisted game training and were divided randomly into a RCT and an OCT group. The RCT group performed one daily session of 30 minutes of robot-assisted game training with a rehabilitation robot, plus one daily session of 30 minutes of conventional rehabilitation training, 5 days a week for 2 weeks. The OCT group performed two daily sessions of 30 minutes of conventional rehabilitation training. The effects of training were measured by a Manual Function Test (MFT), Manual Muscle Test (MMT), Korean version of the Modified Barthel Index (K-MBI) and a questionnaire about satisfaction with training. These measurements were taken before and after the 2-week training.

RESULTS

Both groups contained 25 subjects. After training, both groups showed significant improvements in motor and daily functions measured by MFT, MMT, and K-MBI compared to the baseline. Both groups demonstrated similar training effects, except motor power of wrist flexion. Patients in the RCT group were more satisfied than those in the OCT group.

CONCLUSION

There were no significant differences in changes in most of the motor and daily functions between the two types of training. However, patients in the RCT group were more satisfied than those in the OCT group. Therefore, RCT could be a useful upper extremity rehabilitation training method.

摘要

目的

比较机器人辅助游戏训练与传统上肢康复训练(常规康复训练,OCT)相结合对脑卒中患者运动功能和日常生活功能的影响。

方法

能够进行机器人辅助游戏训练的受试者符合入选标准,并被随机分为机器人辅助游戏训练与传统上肢康复训练相结合组(RCT组)和常规康复训练组(OCT组)。RCT组每天进行一次30分钟的机器人辅助游戏训练(使用康复机器人),外加一次30分钟的传统康复训练,每周训练5天,共2周。OCT组每天进行两次30分钟的传统康复训练。通过手动功能测试(MFT)、徒手肌力测试(MMT)、韩国版改良巴氏指数(K-MBI)以及一份关于训练满意度的问卷来评估训练效果。这些测量在为期2周的训练前后进行。

结果

两组均有25名受试者。训练后,与基线相比,两组在通过MFT、MMT和K-MBI测量的运动功能和日常生活功能方面均有显著改善。除了腕关节屈曲的肌力外,两组的训练效果相似。RCT组患者比OCT组患者更满意。

结论

两种训练方式在大多数运动功能和日常生活功能的改善方面没有显著差异。然而,RCT组患者比OCT组患者更满意。因此,机器人辅助游戏训练与传统上肢康复训练相结合可能是一种有用的上肢康复训练方法。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/65ba/5608660/a4233592d5aa/arm-41-539-g001.jpg

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