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玩视频游戏与认知功能之间的关联:游戏平台有影响吗?

The Association Between Video Game Play and Cognitive Function: Does Gaming Platform Matter?

机构信息

Department of Psychology, Ryerson University , Toronto, Ontario, Canada .

出版信息

Cyberpsychol Behav Soc Netw. 2017 Nov;20(11):689-694. doi: 10.1089/cyber.2017.0241. Epub 2017 Oct 19.

DOI:10.1089/cyber.2017.0241
PMID:29048933
Abstract

Despite consumer growth, few studies have evaluated the cognitive effects of gaming using mobile devices. This study examined the association between video game play platform and cognitive performance. Furthermore, the differential effect of video game genre (action versus nonaction) was explored. Sixty undergraduate students completed a video game experience questionnaire, and we divided them into three groups: mobile video game players (MVGPs), console/computer video game players (CVGPs), and nonvideo game players (NVGPs). Participants completed a cognitive battery to assess executive function, and learning and memory. Controlling for sex and ethnicity, analyses showed that frequent video game play is associated with enhanced executive function, but not learning and memory. MVGPs were significantly more accurate on working memory performances than NVGPs. Both MVGPs and CVGPs were similarly associated with enhanced cognitive function, suggesting that platform does not significantly determine the benefits of frequent video game play. Video game platform was found to differentially associate with preference for action video game genre and motivation for gaming. Exploratory analyses show that sex significantly effects frequent video game play, platform and genre preference, and cognitive function. This study represents a novel exploration of the relationship between mobile video game play and cognition and adds support to the cognitive benefits of frequent video game play.

摘要

尽管消费者数量有所增长,但很少有研究使用移动设备评估游戏对认知的影响。本研究考察了视频游戏平台与认知表现之间的关联。此外,还探讨了视频游戏类型(动作类与非动作类)的差异效应。60 名本科生完成了一份视频游戏体验问卷,我们将他们分为三组:移动视频游戏玩家(MVGPs)、控制台/计算机视频游戏玩家(CVGPs)和非视频游戏玩家(NVGPs)。参与者完成了一个认知测试来评估执行功能、学习和记忆。控制性别和种族因素后,分析表明,频繁玩视频游戏与增强执行功能有关,但与学习和记忆无关。与 NVGPs 相比,MVGPs 在工作记忆表现上的准确性显著更高。MVGPs 和 CVGPs 都与认知功能的增强有关,这表明平台并不能显著决定频繁玩视频游戏的好处。视频游戏平台与对动作类视频游戏类型的偏好和玩游戏的动机呈差异相关。探索性分析表明,性别显著影响频繁玩视频游戏、平台和类型偏好以及认知功能。本研究代表了对移动视频游戏与认知之间关系的新探索,为频繁玩视频游戏的认知益处提供了支持。

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